GFramework/GFramework.Godot/Logging/GodotLoggerMode.cs

18 lines
432 B
C#

namespace GFramework.Godot.Logging;
/// <summary>
/// Selects the Godot logger output behavior.
/// </summary>
public enum GodotLoggerMode
{
/// <summary>
/// Uses rich BBCode console output and mirrors warnings/errors to the Godot debugger panel.
/// </summary>
Debug,
/// <summary>
/// Uses plain console output without rich text or debugger panel mirroring.
/// </summary>
Release
}