GFramework/GFramework.Godot/scene/IGodotSceneRegistry.cs
GeWuYou 3859098b7e refactor(godot): 重构Godot UI注册表相关接口和类名
- 将IGodotAssetRegistry重命名为IGodotUiRegistry
- 将GodotAssetRegistry重命名为GodotUiRegistry
- 更新GodotUiFactory中的依赖注入类型
- 为IGodotSceneRegistry接口添加详细的XML文档注释
- 移除GodotUiFactory中不必要的Godot命名空间引用
2026-01-18 22:46:15 +08:00

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using GFramework.Game.Abstractions.ui;
using Godot;
namespace GFramework.Godot.scene;
/// <summary>
/// Godot场景注册表接口用于管理PackedScene资源的注册和访问
/// </summary>
public interface IGodotSceneRegistry : IAssetRegistry<PackedScene>;