GFramework/GFramework.csproj
GeWuYou c0aa8ba70e feat(config): 添加配置管理系统核心组件
- 实现了 ConfigRegistry 配置注册表,支持按名称注册和类型安全查询
- 创建了 InMemoryConfigTable 内存配置表,提供基于字典的只读配置存储
- 定义了 IConfigLoader、IConfigRegistry 和 IConfigTable 接口契约
- 添加了完整的单元测试验证配置表的注册、查询和类型检查功能
- 在项目文件中添加了新的代码文件夹结构
- 实现了配置表的覆盖策略以支持开发期热重载需求
2026-03-30 13:18:54 +08:00

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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<PackageId>GeWuYou.GFramework</PackageId>
<Authors>gewuyou</Authors>
<Product>GeWuYou.GFramework</Product>
<Description>404 not found</Description>
<Copyright>Copyright © 2025</Copyright>
<RepositoryUrl>https://github.com/GeWuYou/GFramework</RepositoryUrl>
<PackageProjectUrl>https://github.com/GeWuYou/GFramework</PackageProjectUrl>
<PackageLicenseExpression>MIT</PackageLicenseExpression>
<PackageTags>game;framework</PackageTags>
<GeneratePackageOnBuild>true</GeneratePackageOnBuild>
<PublishRepositoryUrl>true</PublishRepositoryUrl>
<IncludeSymbols>false</IncludeSymbols>
<PackageReadmeFile>README.md</PackageReadmeFile>
<TargetFrameworks>net8.0;net9.0;net10.0</TargetFrameworks>
<IncludeBuildOutput>false</IncludeBuildOutput>
<!-- This package is a pure meta-package that only aggregates dependencies. -->
<NoPackageAnalysis>false</NoPackageAnalysis>
</PropertyGroup>
<!-- 排除不需要参与打包/编译的目录 -->
<ItemGroup>
<None Include="README.md" Pack="true" PackagePath=""/>
<None Include="packaging/_._" Pack="true" PackagePath="lib/net8.0/_._"/>
<None Include="packaging/_._" Pack="true" PackagePath="lib/net9.0/_._"/>
<None Include="packaging/_._" Pack="true" PackagePath="lib/net10.0/_._"/>
<None Remove="GFramework.Core\**"/>
<None Remove="GFramework.Game\**"/>
<None Remove="GFramework.Godot\**"/>
<None Update="GFramework.SourceGenerators\logging\README.md">
<Link>GFramework.SorceGenerators\logging\README.md</Link>
</None>
<None Update="GFramework.SourceGenerators\README.md">
<Link>GFramework.SorceGenerators\README.md</Link>
</None>
<None Update="GFramework.SourceGenerators\AnalyzerReleases.Shipped.md">
<Link>GFramework.SorceGenerators\AnalyzerReleases.Shipped.md</Link>
</None>
<None Update="GFramework.SourceGenerators\AnalyzerReleases.Unshipped.md">
<Link>GFramework.SorceGenerators\AnalyzerReleases.Unshipped.md</Link>
</None>
<None Remove="GFramework.Godot.SourceGenerators\**"/>
<None Remove="GFramework.SorceGenerators\**"/>
<None Remove="GFramework.SourceGenerators\**"/>
<None Remove="GFramework.SourceGenerators.Common\**"/>
<None Remove="GFramework.SourceGenerators.Tests\**"/>
<None Remove="GFramework.Godot.SourceGenerators.Tests\**"/>
<None Remove="GFramework.Godot.SourceGenerators.Abstractions\**"/>
<None Remove="GFramework.SourceGenerators.Abstractions\**"/>
<None Remove="GFramework.Core.Abstractions\**"/>
<None Remove="GFramework.Godot.Abstractions\**"/>
<None Remove="GFramework.Game.Abstractions\**"/>
<None Remove="GFramework.Core.Tests\**"/>
<None Remove="GFramework.Ecs.Arch.Tests\**"/>
<None Remove="GFramework.Ecs.Arch\**"/>
<None Remove="GFramework.Ecs.Arch.Abstractions\**"/>
<None Remove="GFramework.Generator\**"/>
<None Remove="GFramework.Generator.Attributes\**"/>
<None Remove="GFramework.Godot.SourceGenerators.Attributes\**"/>
<None Remove="GFramework.SourceGenerators.Attributes\**"/>
<None Remove="Godot\**"/>
<None Remove="GFramework.Game.Tests\**"/>
</ItemGroup>
<!-- 聚合核心模块 -->
<ItemGroup>
<ProjectReference Include="GFramework.Core\GFramework.Core.csproj"/>
<ProjectReference Include="GFramework.Game\GFramework.Game.csproj"/>
</ItemGroup>
<ItemGroup>
<Compile Remove="GFramework.Core\**"/>
<Compile Remove="GFramework.Game\**"/>
<Compile Remove="GFramework.Godot\**"/>
<Compile Update="GFramework.SourceGenerators\enums\EnumExtensionsGenerator.cs">
<Link>GFramework.SorceGenerators\enums\EnumExtensionsGenerator.cs</Link>
</Compile>
<Compile Update="GFramework.SourceGenerators\logging\Diagnostic.cs">
<Link>GFramework.SorceGenerators\logging\Diagnostic.cs</Link>
</Compile>
<Compile Update="GFramework.SourceGenerators\logging\LoggerGenerator.cs">
<Link>GFramework.SorceGenerators\logging\LoggerGenerator.cs</Link>
</Compile>
<Compile Remove="GFramework.Godot.SourceGenerators\**"/>
<Compile Remove="GFramework.SorceGenerators\**"/>
<Compile Remove="GFramework.SourceGenerators\**"/>
<Compile Remove="GFramework.SourceGenerators.Common\**"/>
<Compile Remove="GFramework.SourceGenerators.Tests\**"/>
<Compile Remove="GFramework.Godot.SourceGenerators.Tests\**"/>
<Compile Remove="GFramework.Godot.SourceGenerators.Abstractions\**"/>
<Compile Remove="GFramework.SourceGenerators.Abstractions\**"/>
<Compile Remove="GFramework.Core.Abstractions\**"/>
<Compile Remove="GFramework.Godot.Abstractions\**"/>
<Compile Remove="GFramework.Game.Abstractions\**"/>
<Compile Remove="GFramework.Core.Tests\**"/>
<Compile Remove="GFramework.Ecs.Arch.Tests\**"/>
<Compile Remove="GFramework.Ecs.Arch\**"/>
<Compile Remove="GFramework.Ecs.Arch.Abstractions\**"/>
<Compile Remove="GFramework.Generator\**"/>
<Compile Remove="GFramework.Generator.Attributes\**"/>
<Compile Remove="GFramework.Godot.SourceGenerators.Attributes\**"/>
<Compile Remove="GFramework.SourceGenerators.Attributes\**"/>
<Compile Remove="Godot\**"/>
<Compile Remove="GFramework.Game.Tests\**"/>
</ItemGroup>
<ItemGroup>
<EmbeddedResource Remove="GFramework.Core\**"/>
<EmbeddedResource Remove="GFramework.Game\**"/>
<EmbeddedResource Remove="GFramework.Godot\**"/>
<EmbeddedResource Remove="GFramework.Godot.SourceGenerators\**"/>
<EmbeddedResource Remove="GFramework.SorceGenerators\**"/>
<EmbeddedResource Remove="GFramework.SourceGenerators\**"/>
<EmbeddedResource Remove="GFramework.SourceGenerators.Common\**"/>
<EmbeddedResource Remove="GFramework.SourceGenerators.Tests\**"/>
<EmbeddedResource Remove="GFramework.Godot.SourceGenerators.Tests\**"/>
<EmbeddedResource Remove="GFramework.Godot.SourceGenerators.Abstractions\**"/>
<EmbeddedResource Remove="GFramework.SourceGenerators.Abstractions\**"/>
<EmbeddedResource Remove="GFramework.Core.Abstractions\**"/>
<EmbeddedResource Remove="GFramework.Godot.Abstractions\**"/>
<EmbeddedResource Remove="GFramework.Game.Abstractions\**"/>
<EmbeddedResource Remove="GFramework.Core.Tests\**"/>
<EmbeddedResource Remove="GFramework.Ecs.Arch.Tests\**"/>
<EmbeddedResource Remove="GFramework.Ecs.Arch\**"/>
<EmbeddedResource Remove="GFramework.Ecs.Arch.Abstractions\**"/>
<EmbeddedResource Remove="GFramework.Generator\**"/>
<EmbeddedResource Remove="GFramework.Generator.Attributes\**"/>
<EmbeddedResource Remove="GFramework.Godot.SourceGenerators.Attributes\**"/>
<EmbeddedResource Remove="GFramework.SourceGenerators.Attributes\**"/>
<EmbeddedResource Remove="Godot\**"/>
<EmbeddedResource Remove="GFramework.Game.Tests\**"/>
</ItemGroup>
<ItemGroup>
<AdditionalFiles Remove="AnalyzerReleases.Shipped.md"/>
<AdditionalFiles Remove="AnalyzerReleases.Unshipped.md"/>
</ItemGroup>
<ItemGroup>
<Folder Include="local-plan\todos\"/>
<Folder Include="local-plan\评估\"/>
</ItemGroup>
</Project>