GFramework/GFramework.Core/property/BindableProperty.cs
GwWuYou 6dd79b8e9a chore(build): 更新项目目标框架和构建配置
- 将多个项目的TargetFramework从netstandard2.0更新为net8.0;net9.0;net10.0
- 优化Directory.Build.props中的注释和配置说明
- 添加缺失的using System;引用
- 调整资源加载系统命名空间从GFramework.Godot.system到GFramework.Godot.assets
- 修正ILogger.cs中的异常消息格式
- 移除BindableProperty.cs中多余的可空断言操作符
2025-12-28 10:45:07 +08:00

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using GFramework.Core.Abstractions.events;
using GFramework.Core.Abstractions.property;
namespace GFramework.Core.property;
/// <summary>
/// 可绑定属性类,用于实现数据绑定功能
/// </summary>
/// <typeparam name="T">属性值的类型</typeparam>
/// <param name="defaultValue">属性的默认值</param>
public class BindableProperty<T>(T defaultValue = default!) : IBindableProperty<T>
{
private Action<T>? _mOnValueChanged;
protected T MValue = defaultValue;
/// <summary>
/// 获取或设置属性值比较器默认使用Equals方法进行比较
/// </summary>
public static Func<T, T, bool> Comparer { get; set; } = (a, b) => a!.Equals(b);
/// <summary>
/// 获取或设置属性值,当值发生变化时会触发注册的回调事件
/// </summary>
public T Value
{
get => GetValue();
set
{
// 使用 default(T) 替代 null 比较,避免 SonarQube 警告
if (EqualityComparer<T>.Default.Equals(value, default!) &&
EqualityComparer<T>.Default.Equals(MValue, default!))
return;
// 若新值与旧值相等则不执行后续操作
if (!EqualityComparer<T>.Default.Equals(value, default!) && Comparer(value, MValue))
return;
SetValue(value);
_mOnValueChanged?.Invoke(value);
}
}
/// <summary>
/// 直接设置属性值而不触发事件
/// </summary>
/// <param name="newValue">新的属性值</param>
public void SetValueWithoutEvent(T newValue)
{
MValue = newValue;
}
/// <summary>
/// 实现IEasyEvent接口的注册方法将无参事件转换为有参事件处理
/// </summary>
/// <param name="onEvent">无参事件回调</param>
/// <returns>可用于取消注册的接口</returns>
IUnRegister IEasyEvent.Register(Action onEvent)
{
return Register(Action);
void Action(T _)
{
onEvent();
}
}
/// <summary>
/// 注册属性值变化事件回调
/// </summary>
/// <param name="onValueChanged">属性值变化时的回调函数</param>
/// <returns>可用于取消注册的接口</returns>
public IUnRegister Register(Action<T> onValueChanged)
{
_mOnValueChanged += onValueChanged;
return new BindablePropertyUnRegister<T>(this, onValueChanged);
}
/// <summary>
/// 注册属性值变化事件回调,并立即调用回调函数传递当前值
/// </summary>
/// <param name="action">属性值变化时的回调函数</param>
/// <returns>可用于取消注册的接口</returns>
public IUnRegister RegisterWithInitValue(Action<T> action)
{
action(MValue);
return Register(action);
}
/// <summary>
/// 取消注册属性值变化事件回调
/// </summary>
/// <param name="onValueChanged">要取消注册的回调函数</param>
public void UnRegister(Action<T> onValueChanged)
{
_mOnValueChanged -= onValueChanged;
}
/// <summary>
/// 设置自定义比较器
/// </summary>
/// <param name="comparer">用于比较两个值是否相等的函数</param>
/// <returns>当前可绑定属性实例</returns>
public BindableProperty<T> WithComparer(Func<T, T, bool> comparer)
{
Comparer = comparer;
return this;
}
/// <summary>
/// 设置属性值的虚方法,可在子类中重写
/// </summary>
/// <param name="newValue">新的属性值</param>
protected virtual void SetValue(T newValue)
{
MValue = newValue;
}
/// <summary>
/// 获取属性值的虚方法,可在子类中重写
/// </summary>
/// <returns>当前属性值</returns>
protected virtual T GetValue()
{
return MValue;
}
/// <summary>
/// 返回属性值的字符串表示形式
/// </summary>
/// <returns>属性值的字符串表示</returns>
public override string ToString()
{
return Value?.ToString() ?? string.Empty;
}
}