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- 移除旧的设置相关事件类包括 SettingsAllLoadedEvent、SettingsBatchChangedEvent、 SettingsBatchSavedEvent、SettingsChangedEvent、SettingsDeletedEvent 和 SettingsLoadedEvent - 添加新的设置事件类包括 SettingsAppliedAllEvent、SettingsInitializedEvent、 SettingsSavedAllEvent 和 SettingsResetEvent - 在 SettingsModel 中集成新的事件发送机制 - 修改 Initialize 方法以发送 SettingsInitializedEvent 事件 - 更新 Save 方法以发送 SettingsSavedAllEvent 事件 - 修改 Apply 方法以发送 SettingsAppliedAllEvent 事件 - 添加 Reset 功能以发送 SettingsResetEvent 事件 - 添加 ResetAll 功能以发送 SettingsResetAllEvent 事件 - [release ci]
16 lines
678 B
C#
16 lines
678 B
C#
// Copyright (c) 2026 GeWuYou
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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namespace GFramework.Game.setting.events;
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public sealed class SettingsAppliedAllEvent; |