mirror of
https://github.com/GeWuYou/GFramework.git
synced 2026-03-22 10:34:30 +08:00
- 将 Meziantou.Analyzer 从 2.0.283 更新到 2.0.286 - 将 Godot 相关包从 4.5.1 更新到 4.6.0 - 统一所有项目中的代码分析器版本 - 保持依赖包版本一致性
31 lines
1.2 KiB
XML
31 lines
1.2 KiB
XML
<Project Sdk="Microsoft.NET.Sdk">
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<!--
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配置项目构建属性
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设置项目生成文档文件,并包含特定的Polyfill
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-->
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<PropertyGroup>
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<PackageId>GeWuYou.$(AssemblyName)</PackageId>
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<GenerateDocumentationFile>true</GenerateDocumentationFile>
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<MeziantouPolyfill_IncludedPolyfills>T:System.Diagnostics.CodeAnalysis.NotNullWhenAttribute</MeziantouPolyfill_IncludedPolyfills>
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<Nullable>enable</Nullable>
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</PropertyGroup>
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<ItemGroup>
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<ProjectReference Include="..\GFramework.Core.Abstractions\GFramework.Core.Abstractions.csproj"/>
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</ItemGroup>
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<!-- 引入必要的命名空间 -->
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<ItemGroup>
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<Using Include="GFramework.Game.Abstractions"/>
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</ItemGroup>
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<ItemGroup>
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<PackageReference Update="Meziantou.Analyzer" Version="2.0.286">
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<PrivateAssets>all</PrivateAssets>
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<IncludeAssets>runtime; build; native; contentfiles; analyzers</IncludeAssets>
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</PackageReference>
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<PackageReference Update="Meziantou.Polyfill" Version="1.0.100">
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<PrivateAssets>all</PrivateAssets>
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<IncludeAssets>runtime; build; native; contentfiles; analyzers</IncludeAssets>
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</PackageReference>
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</ItemGroup>
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</Project>
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