GFramework/GFramework.Godot/Logging/DeferredLogger.cs
gewuyou b4b3538b21 fix(godot): 收敛日志配置评审问题
- 修复 GodotLog 配置源生命周期、Shutdown 释放与延迟 logger 并发发布问题

- 修复 Godot logger 配置归一化、无效数字级别校验和未知级别颜色回退

- 优化 Godot 日志模板缓存边界、内部文档和 update-namespaces 脚本失败传播

- 补充 Godot logging 回归测试、用户文档与 active ai-plan 恢复记录
2026-05-02 22:43:07 +08:00

337 lines
8.1 KiB
C#

using System;
using System.Linq;
using System.Threading;
using GFramework.Core.Abstractions.Logging;
namespace GFramework.Godot.Logging;
/// <summary>
/// Defers resolving the real Godot logger until the first logging operation needs it.
/// </summary>
/// <remarks>
/// This wrapper allows static logger fields to be created before <see cref="GodotLog.Configure"/> or
/// <see cref="GodotLog.UseAsDefaultProvider"/> runs. The resolved inner logger is published with an atomic compare
/// exchange so concurrent first-use calls converge on one cached instance without relying on the non-atomic
/// null-coalescing assignment pattern.
/// </remarks>
internal sealed class DeferredLogger(string category, Func<ILoggerFactoryProvider> providerAccessor) : IStructuredLogger
{
private ILogger? _inner;
private ILogger Inner
{
get
{
var current = Volatile.Read(ref _inner);
if (current != null)
{
return current;
}
var createdLogger = ResolveLogger();
// Multiple callers can resolve concurrently; only one publishes the cached reference.
return Interlocked.CompareExchange(ref _inner, createdLogger, null) ?? createdLogger;
}
}
public string Name()
{
return Inner.Name();
}
public bool IsTraceEnabled()
{
return Inner.IsTraceEnabled();
}
public bool IsDebugEnabled()
{
return Inner.IsDebugEnabled();
}
public bool IsInfoEnabled()
{
return Inner.IsInfoEnabled();
}
public bool IsWarnEnabled()
{
return Inner.IsWarnEnabled();
}
public bool IsErrorEnabled()
{
return Inner.IsErrorEnabled();
}
public bool IsFatalEnabled()
{
return Inner.IsFatalEnabled();
}
public bool IsEnabledForLevel(LogLevel level)
{
return Inner.IsEnabledForLevel(level);
}
public void Trace(string msg)
{
Inner.Trace(msg);
}
public void Trace(string format, object arg)
{
Inner.Trace(format, arg);
}
public void Trace(string format, object arg1, object arg2)
{
Inner.Trace(format, arg1, arg2);
}
public void Trace(string format, params object[] arguments)
{
Inner.Trace(format, arguments);
}
public void Trace(string msg, Exception t)
{
Inner.Trace(msg, t);
}
public void Debug(string msg)
{
Inner.Debug(msg);
}
public void Debug(string format, object arg)
{
Inner.Debug(format, arg);
}
public void Debug(string format, object arg1, object arg2)
{
Inner.Debug(format, arg1, arg2);
}
public void Debug(string format, params object[] arguments)
{
Inner.Debug(format, arguments);
}
public void Debug(string msg, Exception t)
{
Inner.Debug(msg, t);
}
public void Info(string msg)
{
Inner.Info(msg);
}
public void Info(string format, object arg)
{
Inner.Info(format, arg);
}
public void Info(string format, object arg1, object arg2)
{
Inner.Info(format, arg1, arg2);
}
public void Info(string format, params object[] arguments)
{
Inner.Info(format, arguments);
}
public void Info(string msg, Exception t)
{
Inner.Info(msg, t);
}
public void Warn(string msg)
{
Inner.Warn(msg);
}
public void Warn(string format, object arg)
{
Inner.Warn(format, arg);
}
public void Warn(string format, object arg1, object arg2)
{
Inner.Warn(format, arg1, arg2);
}
public void Warn(string format, params object[] arguments)
{
Inner.Warn(format, arguments);
}
public void Warn(string msg, Exception t)
{
Inner.Warn(msg, t);
}
public void Error(string msg)
{
Inner.Error(msg);
}
public void Error(string format, object arg)
{
Inner.Error(format, arg);
}
public void Error(string format, object arg1, object arg2)
{
Inner.Error(format, arg1, arg2);
}
public void Error(string format, params object[] arguments)
{
Inner.Error(format, arguments);
}
public void Error(string msg, Exception t)
{
Inner.Error(msg, t);
}
public void Fatal(string msg)
{
Inner.Fatal(msg);
}
public void Fatal(string format, object arg)
{
Inner.Fatal(format, arg);
}
public void Fatal(string format, object arg1, object arg2)
{
Inner.Fatal(format, arg1, arg2);
}
public void Fatal(string format, params object[] arguments)
{
Inner.Fatal(format, arguments);
}
public void Fatal(string msg, Exception t)
{
Inner.Fatal(msg, t);
}
public void Log(LogLevel level, string message)
{
LogFallback(level, message, exception: null);
}
public void Log(LogLevel level, string format, object arg)
{
LogFallback(level, string.Format(format, arg), exception: null);
}
public void Log(LogLevel level, string format, object arg1, object arg2)
{
LogFallback(level, string.Format(format, arg1, arg2), exception: null);
}
public void Log(LogLevel level, string format, params object[] arguments)
{
LogFallback(level, string.Format(format, arguments), exception: null);
}
public void Log(LogLevel level, string message, Exception exception)
{
LogFallback(level, message, exception);
}
public void Log(LogLevel level, string message, params (string Key, object? Value)[] properties)
{
if (Inner is IStructuredLogger structuredLogger)
{
structuredLogger.Log(level, message, properties);
return;
}
LogFallback(level, message, exception: null, properties);
}
public void Log(LogLevel level, string message, Exception? exception, params (string Key, object? Value)[] properties)
{
if (Inner is IStructuredLogger structuredLogger)
{
structuredLogger.Log(level, message, exception, properties);
return;
}
LogFallback(level, message, exception, properties);
}
private ILogger ResolveLogger()
{
return providerAccessor().CreateLogger(category);
}
private void LogFallback(
LogLevel level,
string message,
Exception? exception,
params (string Key, object? Value)[] properties)
{
var suffix = properties.Length == 0
? string.Empty
: " | " + string.Join(", ", properties.Select(static property => $"{property.Key}={property.Value}"));
var rendered = message + suffix;
switch (level)
{
case LogLevel.Trace:
WriteFallback(rendered, exception, Inner.Trace, Inner.Trace);
break;
case LogLevel.Debug:
WriteFallback(rendered, exception, Inner.Debug, Inner.Debug);
break;
case LogLevel.Info:
WriteFallback(rendered, exception, Inner.Info, Inner.Info);
break;
case LogLevel.Warning:
WriteFallback(rendered, exception, Inner.Warn, Inner.Warn);
break;
case LogLevel.Error:
WriteFallback(rendered, exception, Inner.Error, Inner.Error);
break;
case LogLevel.Fatal:
WriteFallback(rendered, exception, Inner.Fatal, Inner.Fatal);
break;
default:
throw new ArgumentOutOfRangeException(nameof(level), level, "Unsupported log level.");
}
}
private void LogFallback(LogLevel level, string message, Exception? exception)
{
LogFallback(level, message, exception, []);
}
private static void WriteFallback(
string message,
Exception? exception,
Action<string> writeMessage,
Action<string, Exception> writeException)
{
if (exception == null)
{
writeMessage(message);
}
else
{
writeException(message, exception);
}
}
}