GFramework/GFramework.Godot/logging/GodotLoggerFactoryProvider.cs
GwWuYou f620dea073 refactor(architecture): 重构日志系统和配置属性结构
- 将日志工厂配置改为日志属性配置,使用LoggerProperties替代ILoggerFactory
- 引入ArchitectureProperties替代ArchitectureOptions,统一架构配置属性
- 修改日志记录器创建方式,使用LoggerFactoryResolver.Provider统一管理
- 重构控制台日志工厂提供程序接口,移除minLevel参数
- 更新架构配置接口和上下文接口中的日志相关属性
- 移除Godot日志生成器相关的源代码生成器和特性
- 更新源代码生成器中的日志创建逻辑,使用新的日志工厂解析器
2026-01-01 21:39:08 +08:00

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using GFramework.Core.Abstractions.logging;
namespace GFramework.Godot.logging;
/// <summary>
/// Godot日志工厂提供程序用于创建Godot日志记录器实例
/// </summary>
public sealed class GodotLoggerFactoryProvider : ILoggerFactoryProvider
{
/// <summary>
/// 获取或设置最小日志级别
/// </summary>
public LogLevel MinLevel { get; set; }
/// <summary>
/// 创建指定名称的日志记录器实例
/// </summary>
/// <param name="name">日志记录器的名称</param>
/// <returns>返回配置了最小日志级别的Godot日志记录器实例</returns>
public ILogger CreateLogger(string name) => new GodotLoggerFactory().GetLogger(name, MinLevel);
}