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- 实现了 [GetNode] 属性用于标记 Godot 节点字段 - 创建了 GetNodeGenerator 源代码生成器自动注入节点获取逻辑 - 添加了节点路径推导和多种查找模式支持 - 集成了生成器到 Godot 脚手架模板中 - 添加了完整的诊断规则和错误提示 - 创建了单元测试验证生成器功能 - 更新了解决方案配置以包含新的测试项目 - 在 README 中添加了详细的使用文档和示例代码
18 lines
746 B
C#
18 lines
746 B
C#
// Copyright (c) 2025 GeWuYou
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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global using System;
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global using System.Collections.Generic;
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global using System.Linq;
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global using System.Threading;
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global using System.Threading.Tasks; |