GFramework/GFramework.Core/ecs/EcsSystemBase.cs
GeWuYou daff1fa12b feat(architecture): 集成Arch ECS框架并升级目标框架
- 在ArchitectureContext中添加ECS世界和系统调度器支持
- 添加IEcsWorld和IEcsSystem接口定义
- 实现EcsWorld、EcsSystemBase和EcsSystemRunner核心类
- 添加Position和Velocity示例组件及MovementSystem示例
- 创建ECS使用示例代码
- 将多个项目的TargetFramework从netstandard2.0升级到netstandard2.1
- 添加Arch和Arch.System包依赖到核心项目
- 在测试项目中添加ECS相关接口的模拟实现
2026-02-23 12:27:16 +08:00

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using Arch.Core;
using GFramework.Core.Abstractions.ecs;
using GFramework.Core.system;
namespace GFramework.Core.ecs;
/// <summary>
/// ECS系统基类继承自AbstractSystem以集成到现有架构
/// </summary>
public abstract class EcsSystemBase : AbstractSystem, IEcsSystem
{
/// <summary>
/// ECS世界实例
/// </summary>
protected EcsWorld EcsWorld { get; private set; } = null!;
/// <summary>
/// 快捷访问内部World
/// </summary>
protected World World => EcsWorld.InternalWorld;
/// <summary>
/// 系统优先级默认为0
/// </summary>
public virtual int Priority => 0;
/// <summary>
/// 每帧更新(子类实现)
/// </summary>
public abstract void Update(float deltaTime);
/// <summary>
/// 系统初始化
/// </summary>
protected override void OnInit()
{
EcsWorld = Context.GetService<EcsWorld>() ?? throw new InvalidOperationException(
"EcsWorld not found in context. Make sure ECS is properly initialized.");
OnEcsInit();
}
/// <summary>
/// 系统销毁
/// </summary>
protected override void OnDestroy()
{
OnEcsDestroy();
}
/// <summary>
/// ECS系统初始化子类实现
/// </summary>
protected abstract void OnEcsInit();
/// <summary>
/// ECS系统销毁子类可选实现
/// </summary>
protected virtual void OnEcsDestroy()
{
}
}