GFramework/GFramework.Game.Abstractions/GFramework.Game.Abstractions.csproj
GeWuYou 193e3f2cfa chore(deps): 更新 Meziantou.Analyzer 依赖包版本
- 将 GFramework.Core.Abstractions 项目中的 Meziantou.Analyzer 版本从 2.0.278 更新到 2.0.279
- 将 GFramework.Game.Abstractions 项目中的 Meziantou.Analyzer 版本从 2.0.278 更新到 2.0.279
- 将 GFramework.Godot.SourceGenerators.Abstractions 项目中的 Meziantou.Analyzer 版本从 2.0.278 更新到 2.0.279
- 将 GFramework.SourceGenerators.Abstractions 项目中的 Meziantou.Analyzer 版本从 2.0.278 更新到 2.0.279
- 将 GFramework.SourceGenerators.Common 项目中的 Meziantou.Analyzer 版本从 2.0.278 更新到 2.0.279
2026-01-17 20:10:47 +08:00

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<Project Sdk="Microsoft.NET.Sdk">
<!--
配置项目构建属性
设置项目生成文档文件并包含特定的Polyfill
-->
<PropertyGroup>
<PackageId>GeWuYou.$(AssemblyName)</PackageId>
<GenerateDocumentationFile>true</GenerateDocumentationFile>
<MeziantouPolyfill_IncludedPolyfills>T:System.Diagnostics.CodeAnalysis.NotNullWhenAttribute</MeziantouPolyfill_IncludedPolyfills>
<Nullable>enable</Nullable>
</PropertyGroup>
<ItemGroup>
<ProjectReference Include="..\GFramework.Core.Abstractions\GFramework.Core.Abstractions.csproj"/>
</ItemGroup>
<!-- 引入必要的命名空间 -->
<ItemGroup>
<Using Include="GFramework.Game.Abstractions"/>
</ItemGroup>
<ItemGroup>
<PackageReference Update="Meziantou.Analyzer" Version="2.0.279">
<PrivateAssets>all</PrivateAssets>
<IncludeAssets>runtime; build; native; contentfiles; analyzers</IncludeAssets>
</PackageReference>
<PackageReference Update="Meziantou.Polyfill" Version="1.0.84">
<PrivateAssets>all</PrivateAssets>
<IncludeAssets>runtime; build; native; contentfiles; analyzers</IncludeAssets>
</PackageReference>
</ItemGroup>
</Project>