GFramework/GFramework.SourceGenerators.Tests/rule/ContextAwareGeneratorSnapshotTests.cs
GwWuYou 8a01178cc4 refactor(generator): 将GameContext类改为静态类
- 修改GameContext为静态类以符合设计要求
- 保持原有的架构上下文功能不变
- 优化类的访问方式和内存使用
2025-12-30 18:56:25 +08:00

84 lines
3.7 KiB
C#
Raw Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

using GFramework.SourceGenerators.rule;
using GFramework.SourceGenerators.Tests.core;
using NUnit.Framework;
namespace GFramework.SourceGenerators.Tests.rule;
/// <summary>
/// 上下文感知生成器快照测试类
/// 用于测试ContextAwareGenerator源代码生成器的输出快照
/// </summary>
[TestFixture]
public class ContextAwareGeneratorSnapshotTests
{
/// <summary>
/// 测试ContextAwareGenerator源代码生成器的快照功能
/// 验证生成器对带有ContextAware特性的类的处理结果
/// </summary>
/// <returns>异步任务,无返回值</returns>
[Test]
public async Task Snapshot_ContextAwareGenerator()
{
// 定义测试用的源代码包含ContextAware特性和相关接口定义
const string source = """
using System;
namespace GFramework.SourceGenerators.Abstractions.rule
{
[AttributeUsage(AttributeTargets.Class)]
public sealed class ContextAwareAttribute : Attribute { }
}
namespace GFramework.Core.Abstractions.rule
{
public interface IContextAware
{
void SetContext(
GFramework.Core.Abstractions.architecture.IArchitectureContext context);
GFramework.Core.Abstractions.architecture.IArchitectureContext GetContext();
}
}
namespace GFramework.Core.Abstractions.architecture
{
public interface IArchitectureContext { }
}
namespace TestApp
{
using GFramework.SourceGenerators.Abstractions.rule;
using GFramework.Core.Abstractions.rule;
[ContextAware]
public partial class MyRule : IContextAware
{
}
}
namespace GFramework.Core.architecture
{
using GFramework.Core.Abstractions.architecture;
public static class GameContext{
/// <summary>
/// 获取字典中的第一个架构上下文
/// </summary>
/// <returns>返回字典中的第一个架构上下文实例</returns>
/// <exception cref="InvalidOperationException">当字典为空时抛出</exception>
public static IArchitectureContext GetFirstArchitecture()
{
return null;
}
}
}
""";
// 执行生成器快照测试,将生成的代码与预期快照进行比较
await GeneratorSnapshotTest<ContextAwareGenerator>.RunAsync(
source,
snapshotFolder: Path.Combine(
TestContext.CurrentContext.TestDirectory,
"rule",
"snapshots",
"ContextAwareGenerator"));
}
}