GFramework/GFramework.Core/extensions/NumericExtensions.cs
GeWuYou 850fecdff4 fix(async): 修复异步扩展中的超时和重试逻辑问题
- 修复TimeoutAfter方法中的取消令牌处理逻辑,避免OperationCanceledException被意外捕获
- 修复RetryAsync方法中的参数验证,移除对可空值类型的空值检查
- 为RetryAsync方法添加throwOriginal参数以控制异常抛出行为
- 统一超时处理中的令牌取消方式,使用linkedCts.Cancel()替代timeoutCts.CancelAsync()
2026-02-25 17:28:52 +08:00

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namespace GFramework.Core.extensions;
/// <summary>
/// 数值扩展方法
/// </summary>
public static class NumericExtensions
{
/// <summary>
/// 将值限制在指定的范围内
/// </summary>
/// <typeparam name="T">实现 IComparable 的类型</typeparam>
/// <param name="value">要限制的值</param>
/// <param name="min">最小值</param>
/// <param name="max">最大值</param>
/// <returns>限制后的值</returns>
/// <exception cref="ArgumentNullException">当 value、min 或 max 为 null 时抛出</exception>
/// <exception cref="ArgumentException">当 min 大于 max 时抛出</exception>
/// <example>
/// <code>
/// var value = 150;
/// var clamped = value.Clamp(0, 100); // 返回 100
/// </code>
/// </example>
public static T Clamp<T>(this T value, T min, T max) where T : IComparable<T>
{
if (min.CompareTo(max) > 0)
throw new ArgumentException($"最小值 ({min}) 不能大于最大值 ({max})");
if (value.CompareTo(min) < 0)
return min;
if (value.CompareTo(max) > 0)
return max;
return value;
}
/// <summary>
/// 检查值是否在指定范围内
/// </summary>
/// <typeparam name="T">实现 IComparable 的类型</typeparam>
/// <param name="value">要检查的值</param>
/// <param name="min">最小值</param>
/// <param name="max">最大值</param>
/// <param name="inclusive">是否包含边界值,默认为 true</param>
/// <returns>如果值在范围内则返回 true否则返回 false</returns>
/// <exception cref="ArgumentNullException">当 value、min 或 max 为 null 时抛出</exception>
/// <exception cref="ArgumentException">当 min 大于 max 时抛出</exception>
/// <example>
/// <code>
/// var value = 50;
/// var inRange = value.Between(0, 100); // 返回 true
/// var inRangeExclusive = value.Between(50, 100, inclusive: false); // 返回 false
/// </code>
/// </example>
public static bool Between<T>(this T value, T min, T max, bool inclusive = true) where T : IComparable<T>
{
if (min.CompareTo(max) > 0)
throw new ArgumentException($"最小值 ({min}) 不能大于最大值 ({max})");
if (inclusive)
return value.CompareTo(min) >= 0 && value.CompareTo(max) <= 0;
return value.CompareTo(min) > 0 && value.CompareTo(max) < 0;
}
/// <summary>
/// 在两个值之间进行线性插值
/// </summary>
/// <param name="from">起始值</param>
/// <param name="to">目标值</param>
/// <param name="t">插值参数0 到 1 之间)</param>
/// <returns>插值结果</returns>
/// <example>
/// <code>
/// var result = 0f.Lerp(100f, 0.5f); // 返回 50
/// </code>
/// </example>
public static float Lerp(this float from, float to, float t)
{
return from + (to - from) * t;
}
/// <summary>
/// 计算值在两个值之间的插值参数
/// </summary>
/// <param name="value">当前值</param>
/// <param name="from">起始值</param>
/// <param name="to">目标值</param>
/// <returns>插值参数(通常在 0 到 1 之间)</returns>
/// <exception cref="DivideByZeroException">当 from 等于 to 时抛出</exception>
/// <example>
/// <code>
/// var t = 50f.InverseLerp(0f, 100f); // 返回 0.5
/// </code>
/// </example>
public static float InverseLerp(this float value, float from, float to)
{
if (Math.Abs(to - from) < float.Epsilon)
throw new DivideByZeroException("起始值和目标值不能相等");
return (value - from) / (to - from);
}
}