gewuyou ff553977e3 chore(license): 补齐 Apache-2.0 文件头治理
- 新增许可证文件头检查与修复脚本

- 补充维护者手动修复 PR 工作流和 CI 校验

- 更新贡献指南中的文件头说明

- 补齐仓库维护源码和配置文件的许可证声明
2026-05-03 19:39:49 +08:00

179 lines
6.2 KiB
C#

// Copyright (c) 2025-2026 GeWuYou
// SPDX-License-Identifier: Apache-2.0
using System;
using System.Collections.Generic;
using GFramework.Core.Abstractions.Logging;
using GFramework.Core.Logging;
namespace GFramework.Godot.Logging;
/// <summary>
/// Godot platform logger implementation.
/// </summary>
/// <remarks>
/// This logger preserves the existing <see cref="ILogger"/> entry point while delegating output to
/// <see cref="GodotLogAppender"/> so Godot rendering remains compatible with the Core appender pipeline.
/// </remarks>
public sealed class GodotLogger : AbstractLogger
{
private static readonly IReadOnlyDictionary<string, object?> EmptyProperties =
new Dictionary<string, object?>(StringComparer.Ordinal);
private readonly GodotLogAppender _appender;
/// <summary>
/// Initializes a logger that preserves the historical fixed-format template.
/// </summary>
/// <param name="name">The logger name.</param>
/// <param name="minLevel">The minimum enabled log level.</param>
public GodotLogger(string? name = null, LogLevel minLevel = LogLevel.Info)
: this(
name ?? RootLoggerName,
CreateFixedOptionsProvider(minLevel),
() => minLevel)
{
}
/// <summary>
/// Initializes a logger with Godot-specific formatting options.
/// </summary>
/// <param name="name">The logger name.</param>
/// <param name="options">The logger options.</param>
public GodotLogger(string? name, GodotLoggerOptions options)
: this(
name ?? RootLoggerName,
CreateOptionsProvider(options),
CreateMinLevelProvider(options))
{
}
/// <summary>
/// Initializes the core logger with dynamic options and level providers.
/// </summary>
/// <param name="name">The resolved logger name used in rendered output.</param>
/// <param name="optionsProvider">
/// The provider that supplies the latest rendering options for each write.
/// </param>
/// <param name="minLevelProvider">The provider that supplies the latest effective minimum level.</param>
/// <remarks>
/// The Godot factory uses this constructor so cached logger instances can observe hot-reloaded settings without
/// being recreated. The default public constructor supplies a fixed provider to avoid allocation on the log
/// path.
/// </remarks>
internal GodotLogger(
string name,
Func<GodotLoggerOptions> optionsProvider,
Func<LogLevel> minLevelProvider)
: base(name, minLevelProvider ?? throw new ArgumentNullException(nameof(minLevelProvider)))
{
_appender = new GodotLogAppender(
optionsProvider ?? throw new ArgumentNullException(nameof(optionsProvider)));
}
/// <summary>
/// Writes a log entry to Godot.
/// </summary>
/// <param name="level">The log level.</param>
/// <param name="message">The rendered message body.</param>
/// <param name="exception">The optional exception.</param>
protected override void Write(LogLevel level, string message, Exception? exception)
{
WriteEntry(level, message, exception, properties: null);
}
/// <summary>
/// Uses Godot-aware structured rendering instead of the base string concatenation fallback.
/// </summary>
/// <param name="level">The log level.</param>
/// <param name="message">The message body before Godot template rendering.</param>
/// <param name="properties">Structured properties appended through the configured Godot template.</param>
public override void Log(LogLevel level, string message, params (string Key, object? Value)[] properties)
{
if (!IsEnabled(level))
{
return;
}
WriteEntry(level, message, exception: null, properties);
}
/// <summary>
/// Uses Godot-aware structured rendering instead of the base string concatenation fallback.
/// </summary>
/// <param name="level">The log level.</param>
/// <param name="message">The message body before Godot template rendering.</param>
/// <param name="exception">The optional exception written after the rendered message.</param>
/// <param name="properties">Structured properties appended through the configured Godot template.</param>
public override void Log(
LogLevel level,
string message,
Exception? exception,
params (string Key, object? Value)[] properties)
{
if (!IsEnabled(level))
{
return;
}
WriteEntry(level, message, exception, properties);
}
private void WriteEntry(
LogLevel level,
string message,
Exception? exception,
(string Key, object? Value)[]? properties)
{
var entry = new LogEntry(
DateTime.UtcNow,
level,
Name(),
message,
exception,
ToPropertiesDictionary(properties));
_appender.Append(entry);
}
private static IReadOnlyDictionary<string, object?> ToPropertiesDictionary(
(string Key, object? Value)[]? properties)
{
if (properties == null || properties.Length == 0)
{
return EmptyProperties;
}
var result = new Dictionary<string, object?>(StringComparer.Ordinal);
foreach (var property in properties)
{
if (string.IsNullOrWhiteSpace(property.Key))
{
continue;
}
result[property.Key.Trim()] = property.Value;
}
return result.Count == 0 ? EmptyProperties : result;
}
private static Func<GodotLoggerOptions> CreateFixedOptionsProvider(LogLevel minLevel)
{
var options = GodotLoggerOptions.ForMinimumLevel(minLevel);
return () => options;
}
private static Func<GodotLoggerOptions> CreateOptionsProvider(GodotLoggerOptions options)
{
ArgumentNullException.ThrowIfNull(options);
return () => options;
}
private static Func<LogLevel> CreateMinLevelProvider(GodotLoggerOptions options)
{
ArgumentNullException.ThrowIfNull(options);
return () => options.GetEffectiveMinLevel();
}
}