GFramework/GFramework.Godot.Tests/Config/GodotYamlConfigTableSourceTests.cs
GeWuYou 411d4cb14a docs(config): 添加游戏内容配置系统完整文档
- 新增配置系统概述和核心能力介绍
- 添加Schema和YAML配置文件格式示例
- 提供推荐目录结构和接入模板
- 详细说明Generator集成和运行时加载流程
- 介绍VS Code工具和热重载功能
- 添加Godot引擎桥接适配器文档
- 说明运行时校验行为和错误处理机制
- 提供Architecture模块集成模板
- 记录当前限制和未来规划评估
2026-04-10 23:25:53 +08:00

72 lines
2.7 KiB
C#

using System;
using GFramework.Godot.Config;
using NUnit.Framework;
namespace GFramework.Godot.Tests.Config;
/// <summary>
/// 验证 Godot YAML 配置表来源描述会拒绝可能逃逸缓存根目录的不安全相对路径。
/// </summary>
[TestFixture]
public sealed class GodotYamlConfigTableSourceTests
{
/// <summary>
/// 验证配置目录路径必须保持为无根、无遍历段的安全相对路径。
/// </summary>
/// <param name="configRelativePath">待验证的配置目录路径。</param>
[TestCase("../outside")]
[TestCase("./monster")]
[TestCase("monster/../outside")]
[TestCase("monster/./child")]
[TestCase("/monster")]
[TestCase("C:/monster")]
[TestCase("res://monster")]
[TestCase("user://monster")]
public void Constructor_Should_Throw_When_Config_Relative_Path_Is_Not_Safe(string configRelativePath)
{
var exception = Assert.Throws<ArgumentException>(() =>
_ = new GodotYamlConfigTableSource("monster", configRelativePath));
Assert.That(exception!.ParamName, Is.EqualTo("configRelativePath"));
}
/// <summary>
/// 验证 schema 路径在提供时也必须满足同样的安全相对路径约束。
/// </summary>
/// <param name="schemaRelativePath">待验证的 schema 路径。</param>
[TestCase("../schemas/monster.schema.json")]
[TestCase("./schemas/monster.schema.json")]
[TestCase("schemas/../monster.schema.json")]
[TestCase("schemas/./monster.schema.json")]
[TestCase("/schemas/monster.schema.json")]
[TestCase("C:/schemas/monster.schema.json")]
[TestCase("res://schemas/monster.schema.json")]
[TestCase("user://schemas/monster.schema.json")]
public void Constructor_Should_Throw_When_Schema_Relative_Path_Is_Not_Safe(string schemaRelativePath)
{
var exception = Assert.Throws<ArgumentException>(() =>
_ = new GodotYamlConfigTableSource("monster", "monster", schemaRelativePath));
Assert.That(exception!.ParamName, Is.EqualTo("schemaRelativePath"));
}
/// <summary>
/// 验证合法的相对目录和 schema 路径仍可正常构造元数据对象。
/// </summary>
[Test]
public void Constructor_Should_Accept_Safe_Relative_Paths()
{
var source = new GodotYamlConfigTableSource(
"monster",
"monster/configs",
"schemas/monster.schema.json");
Assert.Multiple(() =>
{
Assert.That(source.TableName, Is.EqualTo("monster"));
Assert.That(source.ConfigRelativePath, Is.EqualTo("monster/configs"));
Assert.That(source.SchemaRelativePath, Is.EqualTo("schemas/monster.schema.json"));
});
}
}