GeWuYou b49079de3e style(coding-style): 统一代码风格并优化文档格式
- 移除多余using语句和空行,统一代码缩进格式
- 优化注释文档中的缩进和对齐格式
- 简化条件语句和方法实现,提升代码可读性
- 重构协程系统相关类的字段和方法定义格式
- 更新架构服务中容器访问方式的实现
- 调整异步操作类的属性和方法组织结构
- [skip ci]
2026-01-27 20:30:04 +08:00

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namespace GFramework.Game.Abstractions.ui;
/// <summary>
/// UI路由守卫接口
/// 用于拦截和处理UI路由切换实现业务逻辑解耦
/// </summary>
public interface IUiRouteGuard
{
/// <summary>
/// 守卫优先级,数值越小越先执行
/// </summary>
int Priority { get; }
/// <summary>
/// 是否可中断后续守卫
/// 如果返回 true当该守卫返回 false 时,将停止执行后续守卫
/// </summary>
bool CanInterrupt { get; }
/// <summary>
/// 进入UI前的检查
/// </summary>
/// <param name="uiKey">目标UI标识符</param>
/// <param name="param">进入参数</param>
/// <returns>true表示允许进入false表示拦截</returns>
Task<bool> CanEnterAsync(string uiKey, IUiPageEnterParam? param);
/// <summary>
/// 离开UI前的检查
/// </summary>
/// <param name="uiKey">当前UI标识符</param>
/// <returns>true表示允许离开false表示拦截</returns>
Task<bool> CanLeaveAsync(string uiKey);
}