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- 新增游戏内容配置系统完整文档,涵盖 YAML 配置、JSON Schema 结构、目录组织 - 实现配置系统的运行时查询、类型生成、VS Code 插件集成等功能说明 - 添加 Schema 示例、YAML 示例和推荐接入模板 - 提供运行时读取、热重载、批处理编辑等功能的使用指南 - 实现配置校验行为、跨表引用、诊断对象等核心功能文档 - 集成开发期工具支持,包括表单编辑、批量更新、注释渲染等能力 - 添加架构接入模板和生产部署相关建议
223 lines
10 KiB
C#
223 lines
10 KiB
C#
using System.IO;
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namespace GFramework.SourceGenerators.Tests.Config;
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/// <summary>
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/// 验证 schema 配置生成器的生成快照。
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/// </summary>
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[TestFixture]
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public class SchemaConfigGeneratorSnapshotTests
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{
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/// <summary>
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/// 验证一个最小 monster schema 能生成配置类型、表包装和注册辅助。
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/// </summary>
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[Test]
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public async Task Snapshot_SchemaConfigGenerator()
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{
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const string source = """
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using System;
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using System.Collections.Generic;
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namespace GFramework.Game.Abstractions.Config
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{
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public interface IConfigTable
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{
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Type KeyType { get; }
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Type ValueType { get; }
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int Count { get; }
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}
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public interface IConfigTable<TKey, TValue> : IConfigTable
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where TKey : notnull
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{
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TValue Get(TKey key);
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bool TryGet(TKey key, out TValue? value);
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bool ContainsKey(TKey key);
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IReadOnlyCollection<TValue> All();
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}
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public interface IConfigRegistry
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{
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IConfigTable<TKey, TValue> GetTable<TKey, TValue>(string name)
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where TKey : notnull;
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bool TryGetTable<TKey, TValue>(string name, out IConfigTable<TKey, TValue>? table)
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where TKey : notnull;
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}
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}
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namespace GFramework.Game.Config
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{
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public sealed class YamlConfigLoader
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{
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public YamlConfigLoader RegisterTable<TKey, TValue>(
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string tableName,
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string relativePath,
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string schemaRelativePath,
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Func<TValue, TKey> keySelector,
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IEqualityComparer<TKey>? comparer = null)
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where TKey : notnull
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{
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return this;
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}
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}
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}
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""";
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const string schema = """
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{
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"title": "Monster Config",
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"description": "Represents one monster entry generated from schema metadata.",
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"type": "object",
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"required": ["id", "name", "reward", "phases"],
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"properties": {
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"id": {
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"type": "integer",
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"description": "Unique monster identifier."
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},
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"name": {
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"type": "string",
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"title": "Monster Name",
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"description": "Localized monster display name.",
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"minLength": 3,
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"maxLength": 16,
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"pattern": "^[A-Z][a-z]+$",
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"default": "Slime",
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"enum": ["Slime", "Goblin"]
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},
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"hp": {
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"type": "integer",
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"minimum": 1,
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"maximum": 999,
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"exclusiveMinimum": 0,
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"exclusiveMaximum": 1000,
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"default": 10
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},
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"dropItems": {
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"description": "Referenced drop ids.",
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"type": "array",
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"minItems": 1,
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"maxItems": 3,
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"items": {
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"type": "string",
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"minLength": 3,
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"maxLength": 12,
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"enum": ["potion", "slime_gel"]
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},
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"default": ["potion"],
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"x-gframework-ref-table": "item"
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},
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"reward": {
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"type": "object",
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"description": "Reward payload.",
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"required": ["gold", "currency"],
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"properties": {
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"gold": {
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"type": "integer",
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"minimum": 0,
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"default": 10
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},
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"currency": {
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"type": "string",
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"enum": ["coin", "gem"]
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}
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}
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},
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"phases": {
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"type": "array",
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"description": "Encounter phases.",
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"items": {
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"type": "object",
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"required": ["wave", "monsterId"],
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"properties": {
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"wave": {
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"type": "integer"
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},
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"monsterId": {
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"type": "string",
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"description": "Monster reference id.",
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"minLength": 2,
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"maxLength": 32,
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"x-gframework-ref-table": "monster"
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}
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}
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}
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}
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}
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}
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""";
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var result = SchemaGeneratorTestDriver.Run(
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source,
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("monster.schema.json", schema));
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var generatedSources = result.Results
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.Single()
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.GeneratedSources
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.ToDictionary(
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static sourceResult => sourceResult.HintName,
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static sourceResult => sourceResult.SourceText.ToString(),
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StringComparer.Ordinal);
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var snapshotFolder = Path.Combine(
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TestContext.CurrentContext.TestDirectory,
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"..",
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"..",
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"..",
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"Config",
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"snapshots",
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"SchemaConfigGenerator");
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snapshotFolder = Path.GetFullPath(snapshotFolder);
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await AssertSnapshotAsync(generatedSources, snapshotFolder, "MonsterConfig.g.cs", "MonsterConfig.g.txt");
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await AssertSnapshotAsync(generatedSources, snapshotFolder, "MonsterTable.g.cs", "MonsterTable.g.txt");
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await AssertSnapshotAsync(generatedSources, snapshotFolder, "MonsterConfigBindings.g.cs",
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"MonsterConfigBindings.g.txt");
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await AssertSnapshotAsync(generatedSources, snapshotFolder, "GeneratedConfigCatalog.g.cs",
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"GeneratedConfigCatalog.g.txt");
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}
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/// <summary>
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/// 对单个生成文件执行快照断言。
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/// </summary>
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/// <param name="generatedSources">生成结果字典。</param>
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/// <param name="snapshotFolder">快照目录。</param>
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/// <param name="fileName">快照文件名。</param>
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private static async Task AssertSnapshotAsync(
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IReadOnlyDictionary<string, string> generatedSources,
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string snapshotFolder,
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string generatedFileName,
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string snapshotFileName)
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{
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if (!generatedSources.TryGetValue(generatedFileName, out var actual))
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{
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Assert.Fail($"Generated source '{generatedFileName}' was not found.");
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return;
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}
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var path = Path.Combine(snapshotFolder, snapshotFileName);
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if (!File.Exists(path))
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{
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Directory.CreateDirectory(snapshotFolder);
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await File.WriteAllTextAsync(path, actual);
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Assert.Fail($"Snapshot not found. Generated new snapshot at:\n{path}");
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}
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var expected = await File.ReadAllTextAsync(path);
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Assert.That(
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Normalize(expected),
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Is.EqualTo(Normalize(actual)),
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$"Snapshot mismatch: {generatedFileName}");
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}
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/// <summary>
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/// 标准化快照文本以避免平台换行差异。
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/// </summary>
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/// <param name="text">原始文本。</param>
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/// <returns>标准化后的文本。</returns>
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private static string Normalize(string text)
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{
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return text.Replace("\r\n", "\n", StringComparison.Ordinal).Trim();
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}
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}
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