GwWuYou f620dea073 refactor(architecture): 重构日志系统和配置属性结构
- 将日志工厂配置改为日志属性配置,使用LoggerProperties替代ILoggerFactory
- 引入ArchitectureProperties替代ArchitectureOptions,统一架构配置属性
- 修改日志记录器创建方式,使用LoggerFactoryResolver.Provider统一管理
- 重构控制台日志工厂提供程序接口,移除minLevel参数
- 更新架构配置接口和上下文接口中的日志相关属性
- 移除Godot日志生成器相关的源代码生成器和特性
- 更新源代码生成器中的日志创建逻辑,使用新的日志工厂解析器
2026-01-01 21:39:08 +08:00

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#nullable enable
using System;
namespace GFramework.SourceGenerators.Abstractions.logging;
/// <summary>
/// 标注在类上Source Generator 会为该类自动生成一个日志记录器字段。
/// </summary>
[AttributeUsage(AttributeTargets.Class, Inherited = false)]
public sealed class LogAttribute : Attribute
{
/// <summary>
/// 初始化 LogAttribute 类的新实例
/// </summary>
public LogAttribute()
{
}
/// <summary>
/// 初始化 GodotLogAttribute 类的新实例
/// </summary>
/// <param name="name">日志分类名,默认使用类名</param>
public LogAttribute(string? name)
{
Name = name;
}
/// <summary>日志分类名(默认使用类名)</summary>
public string? Name { get; set; }
/// <summary>生成字段名</summary>
public string FieldName { get; set; } = "Logger";
/// <summary>是否生成 static 字段</summary>
public bool IsStatic { get; set; } = true;
/// <summary>访问修饰符</summary>
public string AccessModifier { get; set; } = "private";
}