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34 lines
965 B
C#
34 lines
965 B
C#
// Copyright (c) 2025-2026 GeWuYou
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// SPDX-License-Identifier: Apache-2.0
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using GFramework.Game.Abstractions.Setting;
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namespace GFramework.Game.Setting.Events;
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/// <summary>
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/// 表示设置应用事件的泛型类
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/// </summary>
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/// <typeparam name="T">设置节类型,必须实现ISettingsSection接口</typeparam>
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public class SettingsApplyingEvent<T>(T settings) : ISettingsChangedEvent
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where T : ISettingsSection
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{
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/// <summary>
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/// 获取类型化的设置对象
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/// </summary>
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public T TypedSettings { get; } = settings;
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/// <summary>
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/// 获取设置类型的Type信息
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/// </summary>
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public Type SettingsType => typeof(T);
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/// <summary>
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/// 获取设置节基接口实例
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/// </summary>
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public ISettingsSection Settings => TypedSettings;
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/// <summary>
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/// 获取设置变更的时间戳
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/// </summary>
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public DateTime ChangedAt { get; } = DateTime.UtcNow;
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} |