mirror of
https://github.com/GeWuYou/GFramework.git
synced 2026-03-22 19:03:29 +08:00
- 新增架构层支持,包括AbstractArchitecture和ArchitectureAnchorNode - 实现拖拽功能组件AbstractDragDrop2DComponentBase和AbstractDragDropArea2DComponent - 添加节点扩展方法类NodeExtensions,提供多种实用的节点操作方法 - 新增资源目录系统AbstractAssetCatalogSystem用于管理游戏资源 - 实现音频管理系统AbstractAudioManagerSystem支持背景音乐和音效播放 - 添加取消注册扩展方法UnRegisterExtension - 创建GFramework.Game项目模块 - 重构项目结构,聚合核心模块并优化依赖引用 - [no tag]
50 lines
2.1 KiB
XML
50 lines
2.1 KiB
XML
<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<PackageId>GeWuYou.GFramework</PackageId>
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<Authors>gewuyou</Authors>
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<Product>GeWuYou.GFramework</Product>
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<Description>404 not found</Description>
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<Copyright>Copyright © 2025</Copyright>
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<RepositoryUrl>https://github.com/GeWuYou/GFramework</RepositoryUrl>
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<PackageProjectUrl>https://github.com/GeWuYou/GFramework</PackageProjectUrl>
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<PackageLicenseExpression>MIT</PackageLicenseExpression>
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<PackageTags>game;framework</PackageTags>
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<GeneratePackageOnBuild>true</GeneratePackageOnBuild>
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<PublishRepositoryUrl>true</PublishRepositoryUrl>
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<IncludeSymbols>false</IncludeSymbols>
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<PackageReadmeFile>README.md</PackageReadmeFile>
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<TargetFrameworks>net8.0;net9.0;net10.0</TargetFrameworks>
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<IncludeBuildOutput>false</IncludeBuildOutput>
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</PropertyGroup>
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<!-- 排除不需要参与打包/编译的目录 -->
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<ItemGroup>
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<None Include="README.md" Pack="true" PackagePath="" />
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<None Remove="GFramework.Core\**" />
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<None Remove="GFramework.Game\**" />
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<None Remove="GFramework.Generator\**" />
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<None Remove="GFramework.Generator.Attributes\**" />
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<None Remove="GFramework.Godot\**" />
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</ItemGroup>
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<!-- 聚合核心模块 -->
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<ItemGroup>
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<ProjectReference Include="GFramework.Core\GFramework.Core.csproj" />
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<ProjectReference Include="GFramework.Game\GFramework.Game.csproj" />
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</ItemGroup>
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<ItemGroup>
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<Compile Remove="GFramework.Core\**" />
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<Compile Remove="GFramework.Game\**" />
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<Compile Remove="GFramework.Generator\**" />
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<Compile Remove="GFramework.Generator.Attributes\**" />
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<Compile Remove="GFramework.Godot\**" />
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</ItemGroup>
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<ItemGroup>
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<EmbeddedResource Remove="GFramework.Core\**" />
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<EmbeddedResource Remove="GFramework.Game\**" />
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<EmbeddedResource Remove="GFramework.Generator\**" />
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<EmbeddedResource Remove="GFramework.Generator.Attributes\**" />
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<EmbeddedResource Remove="GFramework.Godot\**" />
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</ItemGroup>
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</Project>
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