GeWuYou fd3a9ae9e0 feat(functional): 添加函数式编程扩展和Option类型支持
- 在FunctionExtensions中新增Map扩展方法用于对象映射
- 在PipeExtensions中新增On扩展方法用于值到函数的应用
- 移除Tap方法及相关测试以优化管道操作
- 新增NullableExtensions实现可空类型到Option的转换
- 新增Option结构体提供安全的可选值处理
- 新增OptionExtensions提供Map、Bind、Filter、Match等函数式操作
- 新增OptionValueExtensions提供GetOrElse和OrElse值提取方法
- 调整全局引用添加Concurrent集合支持
- 扩展IResetApplyAbleSettings接口添加Data属性
- 更新Godot设置类实现Data属性返回设置数据模型
2026-01-31 21:25:27 +08:00

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// Copyright (c) 2025 GeWuYou
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
namespace GFramework.Core.functional.functions;
/// <summary>
/// 函数式编程扩展方法集合,提供柯里化、偏函数应用、重复执行、安全执行和缓存等功能
/// </summary>
public static class FunctionExtensions
{
/// <summary>
/// Curry将二参数函数转换为柯里化形式
/// </summary>
/// <typeparam name="T1">第一个参数的类型</typeparam>
/// <typeparam name="T2">第二个参数的类型</typeparam>
/// <typeparam name="TResult">函数返回结果的类型</typeparam>
/// <param name="func">要柯里化的二参数函数</param>
/// <returns>柯里化后的函数,接受一个参数并返回另一个函数</returns>
public static Func<T1, Func<T2, TResult>> Curry<T1, T2, TResult>(
this Func<T1, T2, TResult> func)
=> x => y => func(x, y);
/// <summary>
/// Uncurry将柯里化函数转换回二参数函数
/// </summary>
/// <typeparam name="T1">第一个参数的类型</typeparam>
/// <typeparam name="T2">第二个参数的类型</typeparam>
/// <typeparam name="TResult">函数返回结果的类型</typeparam>
/// <param name="func">要取消柯里化的函数</param>
/// <returns>恢复为二参数的函数</returns>
public static Func<T1, T2, TResult> Uncurry<T1, T2, TResult>(
this Func<T1, Func<T2, TResult>> func)
=> (x, y) => func(x)(y);
/// <summary>
/// Partial部分应用函数固定第一个参数
/// </summary>
/// <typeparam name="T1">第一个参数的类型</typeparam>
/// <typeparam name="T2">第二个参数的类型</typeparam>
/// <typeparam name="TResult">函数返回结果的类型</typeparam>
/// <param name="func">要部分应用的二参数函数</param>
/// <param name="firstArg">要固定的第一个参数值</param>
/// <returns>部分应用后的函数,只接受第二个参数</returns>
public static Func<T2, TResult> Partial<T1, T2, TResult>(
this Func<T1, T2, TResult> func,
T1 firstArg)
=> x => func(firstArg, x);
/// <summary>
/// Repeat重复执行函数n次
/// </summary>
/// <typeparam name="TSource">输入值的类型</typeparam>
/// <param name="value">初始输入值</param>
/// <param name="times">重复执行的次数</param>
/// <param name="func">要重复执行的函数</param>
/// <returns>经过多次变换后的最终值</returns>
public static TSource Repeat<TSource>(
this TSource value,
int times,
Func<TSource, TSource> func)
{
var result = value;
// 循环执行指定次数的函数调用
for (int i = 0; i < times; i++)
{
result = func(result);
}
return result;
}
/// <summary>
/// Try安全执行捕获异常
/// </summary>
/// <typeparam name="TSource">输入值的类型</typeparam>
/// <typeparam name="TResult">函数返回结果的类型</typeparam>
/// <param name="value">要传递给函数的输入值</param>
/// <param name="func">要安全执行的函数</param>
/// <returns>包含执行状态、结果和错误信息的元组</returns>
public static (bool success, TResult? result, Exception? error) Try<TSource, TResult>(
this TSource value,
Func<TSource, TResult> func)
{
try
{
return (true, func(value), null);
}
catch (Exception ex)
{
return (false, default, ex);
}
}
/// <summary>
/// Memoize缓存函数结果
/// </summary>
/// <typeparam name="TSource">函数输入参数的类型</typeparam>
/// <typeparam name="TResult">函数返回结果的类型</typeparam>
/// <param name="func">要缓存结果的函数</param>
/// <returns>带有缓存功能的包装函数</returns>
public static Func<TSource, TResult> Memoize<TSource, TResult>(
this Func<TSource, TResult> func)
where TSource : notnull
{
var cache = new Dictionary<TSource, TResult>();
return x =>
{
// 尝试从缓存中获取结果
if (cache.TryGetValue(x, out var result))
return result;
// 缓存未命中时计算结果并存储
result = func(x);
cache[x] = result;
return result;
};
}
/// <summary>
/// Map对单个对象应用函数
/// </summary>
/// <typeparam name="TSource">源对象类型</typeparam>
/// <typeparam name="TResult">映射后的类型</typeparam>
/// <param name="source">要映射的源对象</param>
/// <param name="selector">转换函数</param>
/// <returns>映射后的对象</returns>
public static TResult Map<TSource, TResult>(
this TSource source,
Func<TSource, TResult> selector)
=> selector(source);
}