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- 新增 CQRS 核心概念、命令查询处理器实现指南 - 添加 CQRS 高级用法包括通知发布、管道行为和流式处理 - 提供 CQRS 最佳实践和常见问题解决方案 - 添加游戏配置系统完整接入模板和运行时读取示例 - 包含 YAML 配置文件和 JSON Schema 结构定义说明 - 提供 Godot 引擎配置桥接和热重载功能使用指南 - 添加架构模块集成和生成查询辅助功能文档
42 lines
2.1 KiB
XML
42 lines
2.1 KiB
XML
<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<TestTargetFrameworks Condition="'$(TestTargetFrameworks)' == ''">net10.0</TestTargetFrameworks>
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<TargetFrameworks>$(TestTargetFrameworks)</TargetFrameworks>
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<ImplicitUsings>disable</ImplicitUsings>
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<Nullable>enable</Nullable>
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<IsPackable>false</IsPackable>
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<IsTestProject>true</IsTestProject>
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</PropertyGroup>
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<ItemGroup>
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<PackageReference Include="Microsoft.NET.Test.Sdk" Version="18.4.0"/>
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<PackageReference Include="Moq" Version="4.20.72"/>
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<PackageReference Include="NUnit" Version="4.5.1"/>
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<PackageReference Include="NUnit3TestAdapter" Version="6.2.0"/>
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\GFramework.Game\GFramework.Game.csproj"/>
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<ProjectReference Include="..\GFramework.Core\GFramework.Core.csproj"/>
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<ProjectReference Include="..\GFramework.Godot\GFramework.Godot.csproj"/>
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<ProjectReference Include="..\GFramework.Core.SourceGenerators.Abstractions\GFramework.Core.SourceGenerators.Abstractions.csproj"/>
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<ProjectReference Include="..\GFramework.SourceGenerators.Common\GFramework.SourceGenerators.Common.csproj"
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OutputItemType="Analyzer"
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ReferenceOutputAssembly="false"/>
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<ProjectReference Include="..\GFramework.Core.SourceGenerators\GFramework.Core.SourceGenerators.csproj"
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OutputItemType="Analyzer"
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ReferenceOutputAssembly="false"/>
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<ProjectReference Include="..\GFramework.Game.SourceGenerators\GFramework.Game.SourceGenerators.csproj"
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OutputItemType="Analyzer"
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ReferenceOutputAssembly="false"/>
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</ItemGroup>
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<!--
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通过仓库内的 targets 复用消费者默认约定,确保测试项目与真实消费项目一样
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自动拾取 schemas/**/*.schema.json 作为 Source Generator 的 AdditionalFiles。
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-->
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<Import Project="..\GFramework.Game.SourceGenerators\GeWuYou.GFramework.Game.SourceGenerators.targets"/>
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</Project>
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