GFramework/GFramework.csproj
GwWuYou 2baa29aed6 feat(godot): 添加Godot游戏开发相关组件和系统
- 新增架构层支持,包括AbstractArchitecture和ArchitectureAnchorNode
- 实现拖拽功能组件AbstractDragDrop2DComponentBase和AbstractDragDropArea2DComponent
- 添加节点扩展方法类NodeExtensions,提供多种实用的节点操作方法
- 新增资源目录系统AbstractAssetCatalogSystem用于管理游戏资源
- 实现音频管理系统AbstractAudioManagerSystem支持背景音乐和音效播放
- 添加取消注册扩展方法UnRegisterExtension
- 创建GFramework.Game项目模块
- 重构项目结构,聚合核心模块并优化依赖引用
- [no tag]
2025-12-19 22:36:42 +08:00

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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<PackageId>GeWuYou.GFramework</PackageId>
<Authors>gewuyou</Authors>
<Product>GeWuYou.GFramework</Product>
<Description>404 not found</Description>
<Copyright>Copyright © 2025</Copyright>
<RepositoryUrl>https://github.com/GeWuYou/GFramework</RepositoryUrl>
<PackageProjectUrl>https://github.com/GeWuYou/GFramework</PackageProjectUrl>
<PackageLicenseExpression>MIT</PackageLicenseExpression>
<PackageTags>game;framework</PackageTags>
<GeneratePackageOnBuild>true</GeneratePackageOnBuild>
<PublishRepositoryUrl>true</PublishRepositoryUrl>
<IncludeSymbols>false</IncludeSymbols>
<PackageReadmeFile>README.md</PackageReadmeFile>
<TargetFrameworks>net8.0;net9.0;net10.0</TargetFrameworks>
<IncludeBuildOutput>false</IncludeBuildOutput>
</PropertyGroup>
<!-- 排除不需要参与打包/编译的目录 -->
<ItemGroup>
<None Include="README.md" Pack="true" PackagePath="" />
<None Remove="GFramework.Core\**" />
<None Remove="GFramework.Game\**" />
<None Remove="GFramework.Generator\**" />
<None Remove="GFramework.Generator.Attributes\**" />
<None Remove="GFramework.Godot\**" />
</ItemGroup>
<!-- 聚合核心模块 -->
<ItemGroup>
<ProjectReference Include="GFramework.Core\GFramework.Core.csproj" />
<ProjectReference Include="GFramework.Game\GFramework.Game.csproj" />
</ItemGroup>
<ItemGroup>
<Compile Remove="GFramework.Core\**" />
<Compile Remove="GFramework.Game\**" />
<Compile Remove="GFramework.Generator\**" />
<Compile Remove="GFramework.Generator.Attributes\**" />
<Compile Remove="GFramework.Godot\**" />
</ItemGroup>
<ItemGroup>
<EmbeddedResource Remove="GFramework.Core\**" />
<EmbeddedResource Remove="GFramework.Game\**" />
<EmbeddedResource Remove="GFramework.Generator\**" />
<EmbeddedResource Remove="GFramework.Generator.Attributes\**" />
<EmbeddedResource Remove="GFramework.Godot\**" />
</ItemGroup>
</Project>