refactor(GFramework.Core): 修改GameArchitecture基类继承

- 移除Architecture泛型参数,将GameArchitecture的继承从
`Architecture<GameArchitecture>`改为`Architecture`
- [skip ci]
This commit is contained in:
GeWuYou 2026-01-12 14:45:26 +08:00
parent ca133d47f5
commit 32ac9e8069

View File

@ -140,7 +140,7 @@ public class TimeUtility : IUtility
### 2. 注册 Utility
```csharp
public class GameArchitecture : Architecture<GameArchitecture>
public class GameArchitecture : Architecture
{
protected override void Init()
{