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fix(build): 修正项目引用和打包配置
- 修复了对 GFramework.Godot.SourceGenerators.Abstractions 的项目引用路径 - 更新了打包时包含的 targets 文件名称为 GFramework.Godot.SourceGenerators.targets - 确保编译期引用正确且不被打包到最终输出中
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@ -27,7 +27,7 @@
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<!-- Generator 编译期引用 Attributes / Common,但不打包 -->
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<ItemGroup>
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<ProjectReference Include="..\GFramework.SourceGenerators.Abstractions\GFramework.SourceGenerators.Abstractions.csproj" PrivateAssets="all"/>
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<ProjectReference Include="..\GFramework.Godot.SourceGenerators.Abstractions\GFramework.SourceGenerators.Abstractions.csproj" PrivateAssets="all"/>
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<ProjectReference Include="..\GFramework.SourceGenerators.Common\GFramework.SourceGenerators.Common.csproj" PrivateAssets="all"/>
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</ItemGroup>
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@ -56,6 +56,6 @@
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<None Include="GFramework.SourceGenerators.Common.dll" Pack="true" PackagePath="lib\netstandard2.0" Visible="true"/>
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<None Include="GFramework.SourceGenerators.Common.xml" Pack="true" PackagePath="lib\netstandard2.0" Visible="true"/>
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<!-- 包含targets文件 -->
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<None Include="GFramework.SourceGenerators.targets" Pack="true" PackagePath="build" Visible="false"/>
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<None Include="GFramework.Godot.SourceGenerators.targets" Pack="true" PackagePath="build" Visible="false"/>
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</ItemGroup>
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</Project>
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