GFramework/GFramework.Godot.SourceGenerators/GFramework.Godot.SourceGenerators.csproj
GwWuYou 7cd3979c48 fix(build): 修正项目引用和打包配置
- 修复了对 GFramework.Godot.SourceGenerators.Abstractions 的项目引用路径
- 更新了打包时包含的 targets 文件名称为 GFramework.Godot.SourceGenerators.targets
- 确保编译期引用正确且不被打包到最终输出中
2025-12-27 22:30:06 +08:00

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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<PackageId>GeWuYou.GFramework.Godot.SourceGenerators</PackageId>
<TargetFramework>netstandard2.0</TargetFramework>
<!-- 这是 Analyzer不是运行时库 -->
<IsRoslynAnalyzer>true</IsRoslynAnalyzer>
<IncludeBuildOutput>false</IncludeBuildOutput>
<LangVersion>latest</LangVersion>
<Nullable>enable</Nullable>
<!-- 可选:调试生成代码 -->
<EmitCompilerGeneratedFiles>true</EmitCompilerGeneratedFiles>
<CompilerGeneratedFilesOutputPath>Generated</CompilerGeneratedFilesOutputPath>
</PropertyGroup>
<!-- Roslyn 依赖,只用于 Generator 自身 -->
<ItemGroup>
<PackageReference Include="Microsoft.CodeAnalysis.CSharp" Version="4.14.0" PrivateAssets="all"/>
<PackageReference Include="Microsoft.CodeAnalysis.Analyzers" Version="4.14.0">
<PrivateAssets>all</PrivateAssets>
<IncludeAssets>runtime; build; native; contentfiles; analyzers</IncludeAssets>
</PackageReference>
</ItemGroup>
<!-- Generator 编译期引用 Attributes / Common但不打包 -->
<ItemGroup>
<ProjectReference Include="..\GFramework.Godot.SourceGenerators.Abstractions\GFramework.SourceGenerators.Abstractions.csproj" PrivateAssets="all"/>
<ProjectReference Include="..\GFramework.SourceGenerators.Common\GFramework.SourceGenerators.Common.csproj" PrivateAssets="all"/>
</ItemGroup>
<!-- ★关键:只把 Generator DLL 放进 analyzers -->
<ItemGroup>
<!-- Generator 本体 -->
<None Include="$(OutputPath)\GFramework.Godot.SourceGenerators.dll"
Pack="true"
PackagePath="analyzers/dotnet/cs"
Visible="false"/>
<!-- ★ Generator 运行期依赖 -->
<None Include="$(OutputPath)\GFramework.Godot.SourceGenerators.Abstractions.dll"
Pack="true"
PackagePath="analyzers/dotnet/cs"
Visible="false"/>
<None Include="$(OutputPath)\GFramework.SourceGenerators.Common.dll"
Pack="true"
PackagePath="analyzers/dotnet/cs"
Visible="false"/>
</ItemGroup>
<ItemGroup>
<None Include="$(OutputPath)\$(AssemblyName).Abstractions.dll" Pack="true" PackagePath="lib\netstandard2.0" Visible="true"/>
<None Include="$(OutputPath)\$(AssemblyName).Abstractions.xml" Pack="true" PackagePath="lib\netstandard2.0" Visible="true"/>
<None Include="GFramework.SourceGenerators.Common.dll" Pack="true" PackagePath="lib\netstandard2.0" Visible="true"/>
<None Include="GFramework.SourceGenerators.Common.xml" Pack="true" PackagePath="lib\netstandard2.0" Visible="true"/>
<!-- 包含targets文件 -->
<None Include="GFramework.Godot.SourceGenerators.targets" Pack="true" PackagePath="build" Visible="false"/>
</ItemGroup>
</Project>