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refactor(settings): 修改UnifiedSettingsRepository类访问修饰符
- 将UnifiedSettingsRepository类从sealed改为普通class - 移除密封限制以支持继承扩展需求 - [release ci]
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@ -23,7 +23,7 @@ namespace GFramework.Game.data;
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/// <summary>
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/// 使用单一文件存储所有设置数据的仓库实现
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/// </summary>
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public sealed class UnifiedSettingsRepository(
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public class UnifiedSettingsRepository(
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IStorage? storage,
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IRuntimeTypeSerializer? serializer,
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DataRepositoryOptions? options = null,
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