fix(architecture): 修复架构锚点节点名称格式问题

- 修正了架构锚点节点名称中的多余美元符号($)格式错误
- 确保节点名称符合框架命名规范
- 避免潜在的字符串解析异常
This commit is contained in:
GwWuYou 2025-12-21 21:21:49 +08:00
parent 296c428c40
commit d36f027254

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@ -17,7 +17,7 @@ public abstract class AbstractArchitecture<T> : Architecture<T> where T : Archit
/// 架构锚点节点的唯一标识名称
/// 用于在Godot场景树中创建和查找架构锚点节点
/// </summary>
private const string ArchitectureAnchorName = $"__${GFrameworkConstants.FrameworkName}__ArchitectureAnchor__";
private const string ArchitectureAnchorName = $"__{GFrameworkConstants.FrameworkName}__ArchitectureAnchor__";
/// <summary>
/// 存储所有已安装的Godot架构扩展组件列表