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refactor(scene): 更新场景路由器接口继承系统接口
- 为 ISceneRouter 接口添加 GFramework.Core.Abstractions.system 命名空间引用 - 让 ISceneRouter 接口继承 ISystem 接口以统一系统管理规范 - [release ci]
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// See the License for the specific language governing permissions and
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// limitations under the License.
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using GFramework.Core.Abstractions.system;
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namespace GFramework.Game.Abstractions.scene;
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/// <summary>
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/// 定义场景路由接口,用于管理场景的切换、卸载以及根节点绑定。
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/// </summary>
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public interface ISceneRouter
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public interface ISceneRouter : ISystem
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{
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/// <summary>
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/// 获取当前场景的唯一标识符(键)。
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