GeWuYou fb14d7122c docs(style): 更新文档中的命名空间导入格式
- 将所有小写的命名空间导入更正为首字母大写格式
- 统一 GFramework 框架的命名空间引用规范
- 修复 core、ecs、godot 等模块的命名空间导入错误
- 标准化文档示例代码中的 using 语句格式
- 确保所有文档中的命名空间引用保持一致性
- 更新 global using 语句以匹配正确的命名空间格式
2026-03-10 07:18:49 +08:00

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using GFramework.Game.Abstractions.Enums;
namespace GFramework.Game.Abstractions.UI;
/// <summary>
/// UI根节点接口定义了UI页面容器的基本操作
/// </summary>
public interface IUiRoot
{
/// <summary>
/// 向UI根节点添加子页面
/// </summary>
/// <param name="child">要添加的UI页面子节点</param>
void AddUiPage(IUiPageBehavior child);
/// <summary>
/// 向UI根节点添加子页面到指定层级
/// </summary>
/// <param name="child">要添加的UI页面子节点</param>
/// <param name="layer">层级</param>
/// <param name="orderInLayer">层级内排序</param>
void AddUiPage(IUiPageBehavior child, UiLayer layer, int orderInLayer = 0);
/// <summary>
/// 从UI根节点移除子页面
/// </summary>
/// <param name="child">要移除的UI页面子节点</param>
void RemoveUiPage(IUiPageBehavior child);
}