GFramework/GFramework.Godot/GlobalUsings.cs
GeWuYou e84af1512d feat(setting): 添加本地化设置测试并优化依赖注入
- 在 GodotLocalizationSettingsTests 中添加核心本地化接口引用
- 为 GodotLocalizationSettings 添加架构依赖项
- 配置 Godot 全局命名空间以便更简单的 API 访问
- 更新测试文件中的设置数据抽象层依赖项
- 简化 Godot 项目中的全局 using 指令结构
2026-04-05 20:08:28 +08:00

19 lines
766 B
C#

// Copyright (c) 2025 GeWuYou
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
global using System;
global using System.Collections.Generic;
global using System.Linq;
global using System.Threading;
global using System.Threading.Tasks;
global using Godot;