GFramework/GFramework.Core/architecture/RegistryInitializationHookBase.cs
GeWuYou 0ed8edf015 refactor(context): 重构上下文管理实现
- 引入 IArchitectureContextProvider 接口解耦上下文获取逻辑
- 创建 GameContextProvider 作为默认上下文提供者
- 添加 ScopedContextProvider 支持多架构实例场景
- 修改源代码生成器使用上下文提供者模式
- 增加 SetContextProvider 方法支持测试和多架构场景
- 添加 RegistryInitializationHookBase 简化注册表初始化逻辑
2026-03-02 12:42:09 +08:00

55 lines
1.9 KiB
C#

using GFramework.Core.Abstractions.architecture;
using GFramework.Core.Abstractions.enums;
using GFramework.Core.Abstractions.utility;
namespace GFramework.Core.architecture;
/// <summary>
/// 注册表初始化钩子抽象基类,简化注册表配置的初始化逻辑
/// </summary>
/// <typeparam name="TRegistry">注册表类型</typeparam>
/// <typeparam name="TConfig">配置类型</typeparam>
public abstract class RegistryInitializationHookBase<TRegistry, TConfig> : IArchitectureLifecycleHook
where TRegistry : class, IUtility
{
private readonly IEnumerable<TConfig> _configs;
private readonly ArchitecturePhase _targetPhase;
/// <summary>
/// 初始化注册表初始化钩子
/// </summary>
/// <param name="configs">配置集合</param>
/// <param name="targetPhase">目标执行阶段,默认为 AfterSystemInit</param>
protected RegistryInitializationHookBase(
IEnumerable<TConfig> configs,
ArchitecturePhase targetPhase = ArchitecturePhase.AfterSystemInit)
{
_configs = configs;
_targetPhase = targetPhase;
}
/// <summary>
/// 当架构进入指定阶段时触发的回调方法
/// </summary>
/// <param name="phase">当前的架构阶段</param>
/// <param name="architecture">相关的架构实例</param>
public void OnPhase(ArchitecturePhase phase, IArchitecture architecture)
{
if (phase != _targetPhase) return;
var registry = architecture.Context.GetUtility<TRegistry>();
if (registry == null) return;
foreach (var config in _configs)
{
RegisterConfig(registry, config);
}
}
/// <summary>
/// 注册单个配置项到注册表
/// </summary>
/// <param name="registry">注册表实例</param>
/// <param name="config">配置项</param>
protected abstract void RegisterConfig(TRegistry registry, TConfig config);
}