GwWuYou 0126b69c5c refactor(source-generators): 重构源代码生成器项目结构和配置
- 移除 IArchitectureExtensible 接口定义
- 更新 Godot 源代码生成器项目配置,添加 Nullable 启用和包路径配置
- 添加 Directory.Build.props 构建属性文件到抽象层项目
- 修复命名空间引用错误和添加 using 语句
- 优化源代码生成器项目的打包配置和依赖引用
- 添加文档注释到 LogAttribute 构造函数
- 更新主项目文件中的源代码生成器相关引用路径
- 从解决方案用户设置中移除过时配置文件
- 添加解决方案用户设置到 gitignore 文件
2025-12-27 22:18:26 +08:00

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<Project>
<PropertyGroup>
<TargetFramework>netstandard2.0</TargetFramework>
<ContinuousIntegrationBuild>true</ContinuousIntegrationBuild>
<EmbedUntrackedSources>true</EmbedUntrackedSources>
<!--
we use a higher version than supported by the target framework to have nullable types and other nice features
(a lot of features get polyfilled by Meziantou.Polyfill)
however we need to be careful with the available features!
-->
<LangVersion>preview</LangVersion>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Meziantou.Analyzer" Version="2.0.264">
<PrivateAssets>all</PrivateAssets>
<IncludeAssets>runtime; build; native; contentfiles; analyzers</IncludeAssets>
</PackageReference>
<PackageReference Include="Meziantou.Polyfill" Version="1.0.71">
<PrivateAssets>all</PrivateAssets>
<IncludeAssets>runtime; build; native; contentfiles; analyzers</IncludeAssets>
</PackageReference>
</ItemGroup>
</Project>