GeWuYou 017179466d feat(config): 添加配置架构生成器和怪物表自动生成
- 实现 SchemaConfigGenerator 源代码生成器
- 自动生成 MonsterTable 配置表包装类
- 支持基于 JSON schema 的类型安全配置访问
- 生成配置表的精确匹配索引查找功能
- 实现懒加载的只读字典索引结构
- 添加配置实体的运行时注册和访问辅助方法
2026-04-08 12:33:12 +08:00

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// <auto-generated />
#nullable enable
namespace GFramework.Game.Config.Generated;
/// <summary>
/// Auto-generated table wrapper for schema file 'monster.schema.json'.
/// The wrapper keeps generated call sites strongly typed while delegating actual storage to the runtime config table implementation.
/// </summary>
public sealed partial class MonsterTable : global::GFramework.Game.Abstractions.Config.IConfigTable<int, MonsterConfig>
{
private readonly global::GFramework.Game.Abstractions.Config.IConfigTable<int, MonsterConfig> _inner;
private readonly global::System.Lazy<global::System.Collections.Generic.IReadOnlyDictionary<string, global::System.Collections.Generic.IReadOnlyList<MonsterConfig>>> _nameIndex;
/// <summary>
/// Creates a generated table wrapper around the runtime config table instance.
/// </summary>
/// <param name="inner">The runtime config table instance.</param>
public MonsterTable(global::GFramework.Game.Abstractions.Config.IConfigTable<int, MonsterConfig> inner)
{
_inner = inner ?? throw new global::System.ArgumentNullException(nameof(inner));
_nameIndex = new global::System.Lazy<global::System.Collections.Generic.IReadOnlyDictionary<string, global::System.Collections.Generic.IReadOnlyList<MonsterConfig>>>(
BuildNameIndex,
global::System.Threading.LazyThreadSafetyMode.ExecutionAndPublication);
}
/// <inheritdoc />
public global::System.Type KeyType => _inner.KeyType;
/// <inheritdoc />
public global::System.Type ValueType => _inner.ValueType;
/// <inheritdoc />
public int Count => _inner.Count;
/// <inheritdoc />
public MonsterConfig Get(int key)
{
return _inner.Get(key);
}
/// <inheritdoc />
public bool TryGet(int key, out MonsterConfig? value)
{
return _inner.TryGet(key, out value);
}
/// <inheritdoc />
public bool ContainsKey(int key)
{
return _inner.ContainsKey(key);
}
/// <inheritdoc />
public global::System.Collections.Generic.IReadOnlyCollection<MonsterConfig> All()
{
return _inner.All();
}
/// <summary>
/// Builds the exact-match lookup index declared for property 'name'.
/// </summary>
/// <returns>A read-only lookup index keyed by <c>Name</c>.</returns>
private global::System.Collections.Generic.IReadOnlyDictionary<string, global::System.Collections.Generic.IReadOnlyList<MonsterConfig>> BuildNameIndex()
{
return BuildLookupIndex(static config => config.Name);
}
/// <summary>
/// Materializes a read-only exact-match lookup index from the current table snapshot.
/// </summary>
/// <typeparam name="TProperty">Indexed property type.</typeparam>
/// <param name="keySelector">Selects the indexed property from one config entry.</param>
/// <returns>A read-only dictionary whose values preserve snapshot iteration order.</returns>
/// <remarks>
/// The generated index skips runtime null keys even though <typeparamref name="TProperty"/> is constrained to <c>notnull</c>. Malformed YAML payloads can still deserialize missing indexed values to <see langword="null" />, and throwing from this lazy path would permanently poison the cached index for the current table wrapper instance.
/// </remarks>
private global::System.Collections.Generic.IReadOnlyDictionary<TProperty, global::System.Collections.Generic.IReadOnlyList<MonsterConfig>> BuildLookupIndex<TProperty>(
global::System.Func<MonsterConfig, TProperty> keySelector)
where TProperty : notnull
{
var buckets = new global::System.Collections.Generic.Dictionary<TProperty, global::System.Collections.Generic.List<MonsterConfig>>();
// Capture the current table snapshot once so indexed lookups stay deterministic for this wrapper instance.
foreach (var candidate in All())
{
var key = keySelector(candidate);
if (key is null)
{
// Skip malformed runtime data so the lazy lookup cache remains usable for valid keys.
// Throwing here would permanently poison the cached index for this wrapper instance.
continue;
}
if (!buckets.TryGetValue(key, out var matches))
{
matches = new global::System.Collections.Generic.List<MonsterConfig>();
buckets.Add(key, matches);
}
matches.Add(candidate);
}
var materialized = new global::System.Collections.Generic.Dictionary<TProperty, global::System.Collections.Generic.IReadOnlyList<MonsterConfig>>(buckets.Count, buckets.Comparer);
foreach (var pair in buckets)
{
materialized.Add(pair.Key, pair.Value.AsReadOnly());
}
return new global::System.Collections.ObjectModel.ReadOnlyDictionary<TProperty, global::System.Collections.Generic.IReadOnlyList<MonsterConfig>>(materialized);
}
/// <summary>
/// Finds all config entries whose property 'name' equals the supplied value.
/// </summary>
/// <param name="value">The property value to match.</param>
/// <returns>A read-only snapshot containing every matching config entry.</returns>
/// <remarks>
/// This property declares <c>x-gframework-index</c>, so the generated helper resolves matches through a lazily materialized read-only lookup index built from the current table snapshot.
/// </remarks>
public global::System.Collections.Generic.IReadOnlyList<MonsterConfig> FindByName(string value)
{
if (value is null)
{
return global::System.Array.Empty<MonsterConfig>();
}
if (_nameIndex.Value.TryGetValue(value, out var matches))
{
return matches;
}
return global::System.Array.Empty<MonsterConfig>();
}
/// <summary>
/// Tries to find the first config entry whose property 'name' equals the supplied value.
/// </summary>
/// <param name="value">The property value to match.</param>
/// <param name="result">The first matching config entry when lookup succeeds; otherwise <see langword="null" />.</param>
/// <returns><see langword="true" /> when a matching config entry is found; otherwise <see langword="false" />.</returns>
/// <remarks>
/// This property declares <c>x-gframework-index</c>, so the generated helper returns the first element from the lazily materialized exact-match bucket.
/// </remarks>
public bool TryFindFirstByName(string value, out MonsterConfig? result)
{
if (value is null)
{
result = null;
return false;
}
if (_nameIndex.Value.TryGetValue(value, out var matches) && matches.Count > 0)
{
result = matches[0];
return true;
}
result = null;
return false;
}
/// <summary>
/// Finds all config entries whose property 'hp' equals the supplied value.
/// </summary>
/// <param name="value">The property value to match.</param>
/// <returns>A read-only snapshot containing every matching config entry.</returns>
/// <remarks>
/// The generated helper performs a deterministic linear scan over <see cref="All"/> so it stays compatible with runtime hot reload and does not require secondary index infrastructure.
/// </remarks>
public global::System.Collections.Generic.IReadOnlyList<MonsterConfig> FindByHp(int? value)
{
var matches = new global::System.Collections.Generic.List<MonsterConfig>();
// Scan the current table snapshot on demand so generated helpers stay aligned with reloadable runtime data.
foreach (var candidate in All())
{
if (global::System.Collections.Generic.EqualityComparer<int?>.Default.Equals(candidate.Hp, value))
{
matches.Add(candidate);
}
}
return matches.Count == 0 ? global::System.Array.Empty<MonsterConfig>() : matches.AsReadOnly();
}
/// <summary>
/// Tries to find the first config entry whose property 'hp' equals the supplied value.
/// </summary>
/// <param name="value">The property value to match.</param>
/// <param name="result">The first matching config entry when lookup succeeds; otherwise <see langword="null" />.</param>
/// <returns><see langword="true" /> when a matching config entry is found; otherwise <see langword="false" />.</returns>
/// <remarks>
/// The generated helper walks the same snapshot exposed by <see cref="All"/> and returns the first match in iteration order.
/// </remarks>
public bool TryFindFirstByHp(int? value, out MonsterConfig? result)
{
// Keep the search path allocation-free for the first-match case by exiting as soon as one entry matches.
foreach (var candidate in All())
{
if (global::System.Collections.Generic.EqualityComparer<int?>.Default.Equals(candidate.Hp, value))
{
result = candidate;
return true;
}
}
result = null;
return false;
}
}