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gewuyou
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GFramework
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2026-03-22 10:34:30 +08:00
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GFramework
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GFramework.Godot
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GwWuYou
ba8e9b5bb3
refactor(ResourceFactorySystem): 更新资源工厂系统依赖注入
...
- 添加 System 命名空间引用 - 将 _assetCatalogSystem 替换为 _resourceLoadSystem - 保持原有的资产目录系统注入逻辑
2026-01-03 13:23:48 +08:00
..
architecture
refactor(architecture): 重构抽象架构类的初始化和锚点管理
2026-01-01 22:58:56 +08:00
assets
refactor(ResourceFactorySystem): 更新资源工厂系统依赖注入
2026-01-03 13:23:48 +08:00
extensions
feat(signal): 为SignalBuilder添加连接标志参数支持
2026-01-02 21:37:00 +08:00
logging
feat(logging): 更新 Godot 日志记录器实现
2026-01-02 12:52:58 +08:00
system
refactor(architecture): 移除架构运行时并使用命令查询总线
2026-01-03 12:07:32 +08:00
GFramework.Godot.csproj
refactor(architecture): 移除架构上下文中的日志属性依赖
2026-01-01 22:13:06 +08:00