gewuyou d3d62cf454 docs(review): 收口 PR 文档评审意见
- 优化源码生成器总览页的共享支撑模块说明句式

- 更新 config tool README,补充中文接入文档入口

- 记录 PR #292 最新 review 状态与验证结果
2026-04-25 20:14:03 +08:00

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# GFramework Config Tool
VS Code extension for the GFramework AI-First config workflow.
## Purpose
This extension is the editor-side companion for the `GFramework.Game` config pipeline:
- `config/**/*.yaml`
- `schemas/**/*.schema.json`
- source-generated config types and tables
It is intended to speed up browsing, validation, lightweight form editing, and domain-level maintenance inside VS Code.
It is not a replacement for the runtime or generator packages, and it does not attempt to be a full JSON Schema editor.
## Recommended Workspace Layout
By default, the extension expects:
```text
GameProject/
├─ config/
│ ├─ monster/
│ │ ├─ slime.yaml
│ │ └─ goblin.yaml
│ └─ item/
│ └─ potion.yaml
└─ schemas/
├─ monster.schema.json
└─ item.schema.json
```
## What It Adds
### Explorer View
- Browse config files from the workspace `config/` directory
- Group files by config domain
- Open matching schema files from `schemas/`
### File-Level Actions
- Open raw YAML
- Open the matching schema
- Open a lightweight form preview
### Domain-Level Actions
- Batch edit one config domain across multiple files for top-level scalar and scalar-array fields
- Run validation across the current workspace config surface
### Form / Validation Support
- Localize extension UI text in English and Simplified Chinese, including the form preview, prompts, and notifications
- Render existing YAML comments in the form preview and edit per-field YAML comments directly from the form
- Jump from reference fields to the referenced schema, config domain, or direct config file when a reference value is
present
- Initialize empty config files from schema-derived example YAML
- Surface schema metadata such as `title`, `description`, `default`, `enum`, and `x-gframework-ref-table` in the
lightweight editors
## Validation Coverage
The extension currently validates the repository's stable config-schema subset:
- required properties in nested objects
- unknown properties in nested objects
- scalar compatibility for `integer`, `number`, `boolean`, and `string`
- scalar arrays with scalar item type checks
- arrays of objects whose items use the same supported subset recursively
- scalar `enum` constraints and scalar-array item `enum` constraints
## Workspace Settings
```json
{
"gframeworkConfig.configPath": "config",
"gframeworkConfig.schemasPath": "schemas"
}
```
## Documentation
- Chinese adoption guide: [`docs/zh-CN/game/config-tool.md`](../../docs/zh-CN/game/config-tool.md)
- Related config runtime guide: [`docs/zh-CN/game/config-system.md`](../../docs/zh-CN/game/config-system.md)
## Current Constraints
- Multi-root workspaces use the first workspace folder
- Validation only covers the repository's current schema subset
- Form preview supports object-array editing, but nested object arrays inside array items still fall back to raw YAML
- Batch editing remains limited to top-level scalar fields and top-level scalar arrays
## Local Testing
```bash
cd tools/gframework-config-tool
bun install
bun run test
```
## Packaging And Publishing
```bash
cd tools/gframework-config-tool
bun install
bun run package:vsix
VSCE_PAT=your_marketplace_pat bun run publish:marketplace
```