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63 lines
1.6 KiB
C#
63 lines
1.6 KiB
C#
// Copyright (c) 2025-2026 GeWuYou
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// SPDX-License-Identifier: Apache-2.0
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using GFramework.Core.Abstractions.State;
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namespace GFramework.Core.Tests.State;
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/// <summary>
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/// 具体状态实现类V4版本,用于测试状态的基本功能。
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/// </summary>
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public sealed class ConcreteStateV4 : IState
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{
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/// <summary>
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/// 获取进入状态是否被调用的标志。
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/// </summary>
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public bool EnterCalled { get; private set; }
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/// <summary>
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/// 获取退出状态是否被调用的标志。
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/// </summary>
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public bool ExitCalled { get; private set; }
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/// <summary>
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/// 获取进入此状态的来源状态。
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/// </summary>
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public IState? EnterFrom { get; private set; }
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/// <summary>
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/// 获取从此状态退出的目标状态。
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/// </summary>
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public IState? ExitTo { get; private set; }
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/// <summary>
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/// 进入当前状态时调用的方法。
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/// </summary>
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/// <param name="from">从哪个状态进入。</param>
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public void OnEnter(IState? from)
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{
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EnterCalled = true;
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EnterFrom = from;
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}
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/// <summary>
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/// 退出当前状态时调用的方法。
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/// </summary>
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/// <param name="to">退出到哪个状态。</param>
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public void OnExit(IState? to)
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{
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ExitCalled = true;
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ExitTo = to;
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}
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/// <summary>
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/// 判断是否可以转换到目标状态。
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/// </summary>
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/// <param name="target">目标状态。</param>
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/// <returns>始终返回 <see langword="true" />。</returns>
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public bool CanTransitionTo(IState target)
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{
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return true;
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}
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}
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