GeWuYou af583c101c refactor(core): 重构协程扩展和函数式编程相关代码
- 优化 CommandCoroutineExtensions 中的代码格式和异常处理逻辑
- 简化 WaitForEvent 和 WaitForEventWithTimeout 中的EventData属性实现
- 调整 EventListenerScope 中的EventData属性访问器
- 重构 ControlExtensions 中 TakeIf 和 TakeUnless 方法的实现
- 优化 FunctionExtensions 中 Repeat 和 Partial 方法的代码结构
- 调整 PipeExtensions 和其他扩展类的文档注释格式
- 修改测试代码中的协程迭代和事件注册相关实现
- 优化 DataRepository 中的异步操作实现方式
= [release ci]
2026-02-01 14:07:59 +08:00

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// Copyright (c) 2025 GeWuYou
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
namespace GFramework.Game.Abstractions.data;
/// <summary>
/// 版本化数据接口继承自IData接口
/// 提供版本控制和修改时间跟踪功能
/// </summary>
public interface IVersionedData : IData
{
/// <summary>
/// 获取数据的版本号
/// </summary>
/// <returns>当前数据的版本号,用于标识数据的版本状态</returns>
int Version { get; }
/// <summary>
/// 获取数据最后修改的时间
/// </summary>
/// <returns>DateTime类型的最后修改时间戳</returns>
DateTime LastModified { get; }
}