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17 changed files with 17 additions and 1132 deletions

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@ -30,6 +30,12 @@ public sealed class WaitForAllCoroutines(
/// 获取一个值,指示所有协程是否已完成执行
/// </summary>
/// <returns>当所有协程都已完成时返回true否则返回false</returns>
// 检查所有协程句柄是否都不在调度器中存活
public bool IsDone => _handles.All(handle => !_scheduler.IsCoroutineAlive(handle));
public bool IsDone
{
get
{
// 检查所有协程句柄是否都不在调度器中存活
return _handles.All(handle => !_scheduler.IsCoroutineAlive(handle));
}
}
}

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@ -1,40 +0,0 @@
#nullable enable
namespace GFramework.Godot.SourceGenerators.Abstractions;
/// <summary>
/// 标记 Godot 节点字段Source Generator 会为其生成节点获取逻辑。
/// </summary>
[AttributeUsage(AttributeTargets.Field, Inherited = false, AllowMultiple = false)]
public sealed class GetNodeAttribute : Attribute
{
/// <summary>
/// 初始化 <see cref="GetNodeAttribute" /> 的新实例。
/// </summary>
public GetNodeAttribute()
{
}
/// <summary>
/// 初始化 <see cref="GetNodeAttribute" /> 的新实例,并指定节点路径。
/// </summary>
/// <param name="path">节点路径。</param>
public GetNodeAttribute(string path)
{
Path = path;
}
/// <summary>
/// 获取或设置节点路径。未设置时将根据字段名推导。
/// </summary>
public string? Path { get; set; }
/// <summary>
/// 获取或设置节点是否必填。默认为 true。
/// </summary>
public bool Required { get; set; } = true;
/// <summary>
/// 获取或设置节点查找模式。默认为 <see cref="NodeLookupMode.Auto" />。
/// </summary>
public NodeLookupMode Lookup { get; set; } = NodeLookupMode.Auto;
}

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@ -1,28 +0,0 @@
#nullable enable
namespace GFramework.Godot.SourceGenerators.Abstractions;
/// <summary>
/// 节点路径的查找模式。
/// </summary>
public enum NodeLookupMode
{
/// <summary>
/// 自动推断。未显式设置路径时默认按唯一名查找。
/// </summary>
Auto = 0,
/// <summary>
/// 按唯一名查找,对应 Godot 的 %Name 语法。
/// </summary>
UniqueName = 1,
/// <summary>
/// 按相对路径查找。
/// </summary>
RelativePath = 2,
/// <summary>
/// 按绝对路径查找。
/// </summary>
AbsolutePath = 3
}

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@ -1,37 +0,0 @@
using Microsoft.CodeAnalysis.CSharp.Testing;
using Microsoft.CodeAnalysis.Testing;
namespace GFramework.Godot.SourceGenerators.Tests.Core;
/// <summary>
/// 提供源代码生成器测试的通用功能。
/// </summary>
/// <typeparam name="TGenerator">要测试的源代码生成器类型,必须具有无参构造函数。</typeparam>
public static class GeneratorTest<TGenerator>
where TGenerator : new()
{
/// <summary>
/// 运行源代码生成器测试。
/// </summary>
/// <param name="source">输入源代码。</param>
/// <param name="generatedSources">期望生成的源文件集合。</param>
public static async Task RunAsync(
string source,
params (string filename, string content)[] generatedSources)
{
var test = new CSharpSourceGeneratorTest<TGenerator, DefaultVerifier>
{
TestState =
{
Sources = { source }
},
DisabledDiagnostics = { "GF_Common_Trace_001" }
};
foreach (var (filename, content) in generatedSources)
test.TestState.GeneratedSources.Add(
(typeof(TGenerator), filename, content));
await test.RunAsync();
}
}

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@ -1,27 +0,0 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TestTargetFrameworks Condition="'$(TestTargetFrameworks)' == ''">net10.0</TestTargetFrameworks>
<TargetFrameworks>$(TestTargetFrameworks)</TargetFrameworks>
<ImplicitUsings>disable</ImplicitUsings>
<Nullable>enable</Nullable>
<IsPackable>false</IsPackable>
<IsTestProject>true</IsTestProject>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Microsoft.CodeAnalysis" Version="4.14.0"/>
<PackageReference Include="Microsoft.CodeAnalysis.CSharp" Version="4.14.0"/>
<PackageReference Include="Microsoft.CodeAnalysis.Common" Version="4.14.0"/>
<PackageReference Include="Microsoft.CodeAnalysis.CSharp.Workspaces" Version="4.14.0"/>
<PackageReference Include="Microsoft.CodeAnalysis.CSharp.SourceGenerators.Testing" Version="1.1.3"/>
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="18.3.0"/>
<PackageReference Include="NUnit" Version="4.5.1"/>
<PackageReference Include="NUnit3TestAdapter" Version="6.1.0"/>
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\GFramework.Godot.SourceGenerators\GFramework.Godot.SourceGenerators.csproj"/>
</ItemGroup>
</Project>

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@ -1,243 +0,0 @@
using GFramework.Godot.SourceGenerators.Tests.Core;
using Microsoft.CodeAnalysis;
using Microsoft.CodeAnalysis.CSharp.Testing;
using Microsoft.CodeAnalysis.Testing;
using NUnit.Framework;
namespace GFramework.Godot.SourceGenerators.Tests.GetNode;
[TestFixture]
public class GetNodeGeneratorTests
{
[Test]
public async Task Generates_InferredUniqueNameBindings_And_ReadyHook_WhenReadyIsMissing()
{
const string source = """
using System;
using GFramework.Godot.SourceGenerators.Abstractions;
using Godot;
namespace GFramework.Godot.SourceGenerators.Abstractions
{
[AttributeUsage(AttributeTargets.Field, Inherited = false, AllowMultiple = false)]
public sealed class GetNodeAttribute : Attribute
{
public GetNodeAttribute() {}
public GetNodeAttribute(string path) { Path = path; }
public string? Path { get; set; }
public bool Required { get; set; } = true;
public NodeLookupMode Lookup { get; set; } = NodeLookupMode.Auto;
}
public enum NodeLookupMode
{
Auto = 0,
UniqueName = 1,
RelativePath = 2,
AbsolutePath = 3
}
}
namespace Godot
{
public class Node
{
public virtual void _Ready() {}
public T GetNode<T>(string path) where T : Node => throw new InvalidOperationException(path);
public T? GetNodeOrNull<T>(string path) where T : Node => default;
}
public class HBoxContainer : Node
{
}
}
namespace TestApp
{
public partial class TopBar : HBoxContainer
{
[GetNode]
private HBoxContainer _leftContainer = null!;
[GetNode]
private HBoxContainer m_rightContainer = null!;
}
}
""";
const string expected = """
// <auto-generated />
#nullable enable
namespace TestApp;
partial class TopBar
{
private void __InjectGetNodes_Generated()
{
_leftContainer = GetNode<global::Godot.HBoxContainer>("%LeftContainer");
m_rightContainer = GetNode<global::Godot.HBoxContainer>("%RightContainer");
}
partial void OnGetNodeReadyGenerated();
public override void _Ready()
{
__InjectGetNodes_Generated();
OnGetNodeReadyGenerated();
}
}
""";
await GeneratorTest<GetNodeGenerator>.RunAsync(
source,
("TestApp_TopBar.GetNode.g.cs", expected));
}
[Test]
public async Task Generates_ManualInjectionOnly_WhenReadyAlreadyExists()
{
const string source = """
using System;
using GFramework.Godot.SourceGenerators.Abstractions;
using Godot;
namespace GFramework.Godot.SourceGenerators.Abstractions
{
[AttributeUsage(AttributeTargets.Field, Inherited = false, AllowMultiple = false)]
public sealed class GetNodeAttribute : Attribute
{
public GetNodeAttribute() {}
public GetNodeAttribute(string path) { Path = path; }
public string? Path { get; set; }
public bool Required { get; set; } = true;
public NodeLookupMode Lookup { get; set; } = NodeLookupMode.Auto;
}
public enum NodeLookupMode
{
Auto = 0,
UniqueName = 1,
RelativePath = 2,
AbsolutePath = 3
}
}
namespace Godot
{
public class Node
{
public virtual void _Ready() {}
public T GetNode<T>(string path) where T : Node => throw new InvalidOperationException(path);
public T? GetNodeOrNull<T>(string path) where T : Node => default;
}
public class HBoxContainer : Node
{
}
}
namespace TestApp
{
public partial class TopBar : HBoxContainer
{
[GetNode("%LeftContainer")]
private HBoxContainer _leftContainer = null!;
[GetNode(Required = false, Lookup = NodeLookupMode.RelativePath)]
private HBoxContainer? _rightContainer;
public override void _Ready()
{
__InjectGetNodes_Generated();
}
}
}
""";
const string expected = """
// <auto-generated />
#nullable enable
namespace TestApp;
partial class TopBar
{
private void __InjectGetNodes_Generated()
{
_leftContainer = GetNode<global::Godot.HBoxContainer>("%LeftContainer");
_rightContainer = GetNodeOrNull<global::Godot.HBoxContainer>("RightContainer");
}
}
""";
await GeneratorTest<GetNodeGenerator>.RunAsync(
source,
("TestApp_TopBar.GetNode.g.cs", expected));
}
[Test]
public async Task Reports_Diagnostic_When_FieldType_IsNotGodotNode()
{
const string source = """
using System;
using GFramework.Godot.SourceGenerators.Abstractions;
using Godot;
namespace GFramework.Godot.SourceGenerators.Abstractions
{
[AttributeUsage(AttributeTargets.Field, Inherited = false, AllowMultiple = false)]
public sealed class GetNodeAttribute : Attribute
{
public string? Path { get; set; }
public bool Required { get; set; } = true;
public NodeLookupMode Lookup { get; set; } = NodeLookupMode.Auto;
}
public enum NodeLookupMode
{
Auto = 0,
UniqueName = 1,
RelativePath = 2,
AbsolutePath = 3
}
}
namespace Godot
{
public class Node
{
public virtual void _Ready() {}
public T GetNode<T>(string path) where T : Node => throw new InvalidOperationException(path);
public T? GetNodeOrNull<T>(string path) where T : Node => default;
}
}
namespace TestApp
{
public partial class TopBar : Node
{
[GetNode]
private string _leftContainer = string.Empty;
}
}
""";
var test = new CSharpSourceGeneratorTest<GetNodeGenerator, DefaultVerifier>
{
TestState =
{
Sources = { source }
},
DisabledDiagnostics = { "GF_Common_Trace_001" }
};
test.ExpectedDiagnostics.Add(new DiagnosticResult("GF_Godot_GetNode_004", DiagnosticSeverity.Error)
.WithSpan(39, 24, 39, 38)
.WithArguments("_leftContainer"));
await test.RunAsync();
}
}

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@ -1,18 +0,0 @@
// Copyright (c) 2025 GeWuYou
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
global using System;
global using System.Collections.Generic;
global using System.Linq;
global using System.Threading;
global using System.Threading.Tasks;

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@ -1,3 +0,0 @@
; Shipped analyzer releases
; https://github.com/dotnet/roslyn/blob/main/src/RoslynAnalyzers/Microsoft.CodeAnalysis.Analyzers/ReleaseTrackingAnalyzers.Help.md

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@ -1,13 +0,0 @@
; Unshipped analyzer release
; https://github.com/dotnet/roslyn/blob/main/src/RoslynAnalyzers/Microsoft.CodeAnalysis.Analyzers/ReleaseTrackingAnalyzers.Help.md
### New Rules
Rule ID | Category | Severity | Notes
----------------------|------------------|----------|--------------------
GF_Godot_GetNode_001 | GFramework.Godot | Error | GetNodeDiagnostics
GF_Godot_GetNode_002 | GFramework.Godot | Error | GetNodeDiagnostics
GF_Godot_GetNode_003 | GFramework.Godot | Error | GetNodeDiagnostics
GF_Godot_GetNode_004 | GFramework.Godot | Error | GetNodeDiagnostics
GF_Godot_GetNode_005 | GFramework.Godot | Error | GetNodeDiagnostics
GF_Godot_GetNode_006 | GFramework.Godot | Warning | GetNodeDiagnostics

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@ -1,82 +0,0 @@
using GFramework.SourceGenerators.Common.Constants;
using Microsoft.CodeAnalysis;
namespace GFramework.Godot.SourceGenerators.Diagnostics;
/// <summary>
/// GetNode 生成器相关诊断。
/// </summary>
public static class GetNodeDiagnostics
{
/// <summary>
/// 嵌套类型不受支持。
/// </summary>
public static readonly DiagnosticDescriptor NestedClassNotSupported =
new(
"GF_Godot_GetNode_001",
"Nested classes are not supported",
"Class '{0}' cannot use [GetNode] inside a nested type",
PathContests.GodotNamespace,
DiagnosticSeverity.Error,
true);
/// <summary>
/// static 字段不受支持。
/// </summary>
public static readonly DiagnosticDescriptor StaticFieldNotSupported =
new(
"GF_Godot_GetNode_002",
"Static fields are not supported",
"Field '{0}' cannot be static when using [GetNode]",
PathContests.GodotNamespace,
DiagnosticSeverity.Error,
true);
/// <summary>
/// readonly 字段不受支持。
/// </summary>
public static readonly DiagnosticDescriptor ReadOnlyFieldNotSupported =
new(
"GF_Godot_GetNode_003",
"Readonly fields are not supported",
"Field '{0}' cannot be readonly when using [GetNode]",
PathContests.GodotNamespace,
DiagnosticSeverity.Error,
true);
/// <summary>
/// 字段类型必须继承自 Godot.Node。
/// </summary>
public static readonly DiagnosticDescriptor FieldTypeMustDeriveFromNode =
new(
"GF_Godot_GetNode_004",
"Field type must derive from Godot.Node",
"Field '{0}' must be a Godot.Node type to use [GetNode]",
PathContests.GodotNamespace,
DiagnosticSeverity.Error,
true);
/// <summary>
/// 无法从字段名推导路径。
/// </summary>
public static readonly DiagnosticDescriptor CannotInferNodePath =
new(
"GF_Godot_GetNode_005",
"Cannot infer node path",
"Field '{0}' does not provide a path and its name cannot be converted to a node path",
PathContests.GodotNamespace,
DiagnosticSeverity.Error,
true);
/// <summary>
/// 现有 _Ready 中未调用生成注入逻辑。
/// </summary>
public static readonly DiagnosticDescriptor ManualReadyHookRequired =
new(
"GF_Godot_GetNode_006",
"Call generated injection from _Ready",
"Class '{0}' defines _Ready(); call __InjectGetNodes_Generated() there or remove _Ready() to use the generated hook",
PathContests.GodotNamespace,
DiagnosticSeverity.Warning,
true);
}

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@ -60,6 +60,11 @@
<None Include="GeWuYou.$(AssemblyName).targets" Pack="true" PackagePath="build" Visible="false"/>
</ItemGroup>
<ItemGroup>
<Folder Include="Diagnostics\"/>
<Folder Include="diagnostics\"/>
<Folder Include="logging\"/>
</ItemGroup>
<ItemGroup>
<AdditionalFiles Remove="AnalyzerReleases.Shipped.md"/>
<AdditionalFiles Remove="AnalyzerReleases.Unshipped.md"/>
</ItemGroup>
</Project>

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@ -1,568 +0,0 @@
using System.Collections.Immutable;
using System.Text;
using GFramework.Godot.SourceGenerators.Diagnostics;
using GFramework.SourceGenerators.Common.Constants;
using GFramework.SourceGenerators.Common.Diagnostics;
using GFramework.SourceGenerators.Common.Extensions;
using Microsoft.CodeAnalysis;
using Microsoft.CodeAnalysis.CSharp;
using Microsoft.CodeAnalysis.CSharp.Syntax;
namespace GFramework.Godot.SourceGenerators;
/// <summary>
/// 为带有 <c>[GetNode]</c> 的字段生成 Godot 节点获取逻辑。
/// </summary>
[Generator]
public sealed class GetNodeGenerator : IIncrementalGenerator
{
private const string GodotAbsolutePathPrefix = "/";
private const string GodotUniqueNamePrefix = "%";
private const string GetNodeAttributeMetadataName =
$"{PathContests.GodotSourceGeneratorsAbstractionsPath}.GetNodeAttribute";
private const string GetNodeLookupModeMetadataName =
$"{PathContests.GodotSourceGeneratorsAbstractionsPath}.NodeLookupMode";
private const string InjectionMethodName = "__InjectGetNodes_Generated";
private const string ReadyHookMethodName = "OnGetNodeReadyGenerated";
public void Initialize(IncrementalGeneratorInitializationContext context)
{
var candidates = context.SyntaxProvider.CreateSyntaxProvider(
static (node, _) => IsCandidate(node),
static (ctx, _) => Transform(ctx))
.Where(static candidate => candidate is not null);
var compilationAndCandidates = context.CompilationProvider.Combine(candidates.Collect());
context.RegisterSourceOutput(compilationAndCandidates,
static (spc, pair) => { Execute(spc, pair.Left, pair.Right); });
}
private static bool IsCandidate(SyntaxNode node)
{
if (node is not VariableDeclaratorSyntax
{
Parent: VariableDeclarationSyntax
{
Parent: FieldDeclarationSyntax fieldDeclaration
}
})
return false;
return fieldDeclaration.AttributeLists
.SelectMany(static list => list.Attributes)
.Any(static attribute => attribute.Name.ToString().Contains("GetNode", StringComparison.Ordinal));
}
private static FieldCandidate? Transform(GeneratorSyntaxContext context)
{
if (context.Node is not VariableDeclaratorSyntax variable)
return null;
if (ModelExtensions.GetDeclaredSymbol(context.SemanticModel, variable) is not IFieldSymbol fieldSymbol)
return null;
return new FieldCandidate(variable, fieldSymbol);
}
private static void Execute(
SourceProductionContext context,
Compilation compilation,
ImmutableArray<FieldCandidate?> candidates)
{
if (candidates.IsDefaultOrEmpty)
return;
var getNodeAttribute = compilation.GetTypeByMetadataName(GetNodeAttributeMetadataName);
var godotNodeSymbol = compilation.GetTypeByMetadataName("Godot.Node");
if (getNodeAttribute is null || godotNodeSymbol is null)
return;
var fieldCandidates = candidates
.Where(static candidate => candidate is not null)
.Select(static candidate => candidate!)
.Where(candidate => ResolveAttribute(candidate.FieldSymbol, getNodeAttribute) is not null)
.ToList();
foreach (var group in GroupByContainingType(fieldCandidates))
{
var typeSymbol = group.TypeSymbol;
if (!CanGenerateForType(context, group, typeSymbol))
continue;
var bindings = new List<NodeBindingInfo>();
foreach (var candidate in group.Fields)
{
var attribute = ResolveAttribute(candidate.FieldSymbol, getNodeAttribute);
if (attribute is null)
continue;
if (!TryCreateBinding(context, candidate, attribute, godotNodeSymbol, out var binding))
continue;
bindings.Add(binding);
}
if (bindings.Count == 0)
continue;
ReportMissingReadyHookCall(context, group, typeSymbol);
var source = GenerateSource(typeSymbol, bindings, FindReadyMethod(typeSymbol) is null);
context.AddSource(GetHintName(typeSymbol), source);
}
}
private static bool CanGenerateForType(
SourceProductionContext context,
TypeGroup group,
INamedTypeSymbol typeSymbol)
{
if (typeSymbol.ContainingType is not null)
{
context.ReportDiagnostic(Diagnostic.Create(
GetNodeDiagnostics.NestedClassNotSupported,
group.Fields[0].Variable.Identifier.GetLocation(),
typeSymbol.Name));
return false;
}
if (IsPartial(typeSymbol))
return true;
context.ReportDiagnostic(Diagnostic.Create(
CommonDiagnostics.ClassMustBePartial,
group.Fields[0].Variable.Identifier.GetLocation(),
typeSymbol.Name));
return false;
}
private static bool TryCreateBinding(
SourceProductionContext context,
FieldCandidate candidate,
AttributeData attribute,
INamedTypeSymbol godotNodeSymbol,
out NodeBindingInfo binding)
{
binding = default!;
if (candidate.FieldSymbol.IsStatic)
{
ReportFieldDiagnostic(context,
GetNodeDiagnostics.StaticFieldNotSupported,
candidate);
return false;
}
if (candidate.FieldSymbol.IsReadOnly)
{
ReportFieldDiagnostic(context,
GetNodeDiagnostics.ReadOnlyFieldNotSupported,
candidate);
return false;
}
if (!IsGodotNodeType(candidate.FieldSymbol.Type, godotNodeSymbol))
{
ReportFieldDiagnostic(context,
GetNodeDiagnostics.FieldTypeMustDeriveFromNode,
candidate);
return false;
}
if (!TryResolvePath(candidate.FieldSymbol, attribute, out var path))
{
ReportFieldDiagnostic(context,
GetNodeDiagnostics.CannotInferNodePath,
candidate);
return false;
}
binding = new NodeBindingInfo(
candidate.FieldSymbol,
path,
ResolveRequired(attribute));
return true;
}
private static void ReportFieldDiagnostic(
SourceProductionContext context,
DiagnosticDescriptor descriptor,
FieldCandidate candidate)
{
context.ReportDiagnostic(Diagnostic.Create(
descriptor,
candidate.Variable.Identifier.GetLocation(),
candidate.FieldSymbol.Name));
}
private static void ReportMissingReadyHookCall(
SourceProductionContext context,
TypeGroup group,
INamedTypeSymbol typeSymbol)
{
var readyMethod = FindReadyMethod(typeSymbol);
if (readyMethod is null || CallsGeneratedInjection(readyMethod))
return;
context.ReportDiagnostic(Diagnostic.Create(
GetNodeDiagnostics.ManualReadyHookRequired,
readyMethod.Locations.FirstOrDefault() ?? group.Fields[0].Variable.Identifier.GetLocation(),
typeSymbol.Name));
}
private static AttributeData? ResolveAttribute(
IFieldSymbol fieldSymbol,
INamedTypeSymbol getNodeAttribute)
{
return fieldSymbol.GetAttributes()
.FirstOrDefault(attribute =>
SymbolEqualityComparer.Default.Equals(attribute.AttributeClass, getNodeAttribute));
}
private static bool IsPartial(INamedTypeSymbol typeSymbol)
{
return typeSymbol.DeclaringSyntaxReferences
.Select(static reference => reference.GetSyntax())
.OfType<ClassDeclarationSyntax>()
.All(static declaration =>
declaration.Modifiers.Any(static modifier => modifier.IsKind(SyntaxKind.PartialKeyword)));
}
private static bool IsGodotNodeType(ITypeSymbol typeSymbol, INamedTypeSymbol godotNodeSymbol)
{
var current = typeSymbol as INamedTypeSymbol;
while (current is not null)
{
if (SymbolEqualityComparer.Default.Equals(current.OriginalDefinition, godotNodeSymbol) ||
SymbolEqualityComparer.Default.Equals(current, godotNodeSymbol))
return true;
current = current.BaseType;
}
return false;
}
private static IMethodSymbol? FindReadyMethod(INamedTypeSymbol typeSymbol)
{
return typeSymbol.GetMembers()
.OfType<IMethodSymbol>()
.FirstOrDefault(static method =>
method.Name == "_Ready" &&
!method.IsStatic &&
method.Parameters.Length == 0 &&
method.MethodKind == MethodKind.Ordinary);
}
private static bool CallsGeneratedInjection(IMethodSymbol readyMethod)
{
foreach (var syntaxReference in readyMethod.DeclaringSyntaxReferences)
{
if (syntaxReference.GetSyntax() is not MethodDeclarationSyntax methodSyntax)
continue;
if (methodSyntax.DescendantNodes()
.OfType<InvocationExpressionSyntax>()
.Any(IsGeneratedInjectionInvocation))
return true;
}
return false;
}
private static bool IsGeneratedInjectionInvocation(InvocationExpressionSyntax invocation)
{
switch (invocation.Expression)
{
case IdentifierNameSyntax identifierName:
return string.Equals(
identifierName.Identifier.ValueText,
InjectionMethodName,
StringComparison.Ordinal);
case MemberAccessExpressionSyntax memberAccess:
return string.Equals(
memberAccess.Name.Identifier.ValueText,
InjectionMethodName,
StringComparison.Ordinal);
default:
return false;
}
}
private static bool ResolveRequired(AttributeData attribute)
{
return attribute.GetNamedArgument("Required", true);
}
private static bool TryResolvePath(
IFieldSymbol fieldSymbol,
AttributeData attribute,
out string path)
{
var explicitPath = ResolveExplicitPath(attribute);
if (!string.IsNullOrWhiteSpace(explicitPath))
return ReturnResolvedPath(explicitPath!, out path);
var inferredName = InferNodeName(fieldSymbol.Name);
if (string.IsNullOrWhiteSpace(inferredName))
{
path = string.Empty;
return false;
}
var resolvedName = inferredName!;
return TryResolveInferredPath(attribute, resolvedName, out path);
}
private static bool ReturnResolvedPath(string resolvedPath, out string path)
{
path = resolvedPath;
return true;
}
private static bool TryResolveInferredPath(
AttributeData attribute,
string inferredName,
out string path)
{
path = BuildPathPrefix(ResolveLookup(attribute)) + inferredName;
return true;
}
private static string BuildPathPrefix(NodeLookupModeValue lookupMode)
{
switch (lookupMode)
{
case NodeLookupModeValue.RelativePath:
return string.Empty;
case NodeLookupModeValue.AbsolutePath:
return GodotAbsolutePathPrefix;
default:
return GodotUniqueNamePrefix;
}
}
private static string? ResolveExplicitPath(AttributeData attribute)
{
var namedPath = attribute.GetNamedArgument<string>("Path");
if (!string.IsNullOrWhiteSpace(namedPath))
return namedPath;
if (attribute.ConstructorArguments.Length == 0)
return null;
return attribute.ConstructorArguments[0].Value as string;
}
private static NodeLookupModeValue ResolveLookup(AttributeData attribute)
{
foreach (var namedArgument in attribute.NamedArguments)
{
if (!string.Equals(namedArgument.Key, "Lookup", StringComparison.Ordinal))
continue;
if (namedArgument.Value.Type?.ToDisplayString() != GetNodeLookupModeMetadataName)
continue;
if (namedArgument.Value.Value is int value)
return (NodeLookupModeValue)value;
}
return NodeLookupModeValue.Auto;
}
private static string? InferNodeName(string fieldName)
{
var workingName = fieldName.TrimStart('_');
if (workingName.StartsWith("m_", StringComparison.OrdinalIgnoreCase))
workingName = workingName.Substring(2);
workingName = workingName.TrimStart('_');
if (string.IsNullOrWhiteSpace(workingName))
return null;
if (workingName.IndexOfAny(['_', '-', ' ']) >= 0)
{
var parts = workingName
.Split(['_', '-', ' '], StringSplitOptions.RemoveEmptyEntries);
return parts.Length == 0
? null
: string.Concat(parts.Select(ToPascalToken));
}
return ToPascalToken(workingName);
}
private static string ToPascalToken(string token)
{
if (string.IsNullOrEmpty(token))
return token;
if (token.Length == 1)
return token.ToUpperInvariant();
return char.ToUpperInvariant(token[0]) + token.Substring(1);
}
private static string GenerateSource(
INamedTypeSymbol typeSymbol,
IReadOnlyList<NodeBindingInfo> bindings,
bool generateReadyOverride)
{
var namespaceName = typeSymbol.GetNamespace();
var generics = typeSymbol.ResolveGenerics();
var sb = new StringBuilder()
.AppendLine("// <auto-generated />")
.AppendLine("#nullable enable");
if (namespaceName is not null)
{
sb.AppendLine()
.AppendLine($"namespace {namespaceName};");
}
sb.AppendLine()
.AppendLine($"partial class {typeSymbol.Name}{generics.Parameters}");
foreach (var constraint in generics.Constraints)
sb.AppendLine($" {constraint}");
sb.AppendLine("{")
.AppendLine($" private void {InjectionMethodName}()")
.AppendLine(" {");
foreach (var binding in bindings)
{
var typeName = binding.FieldSymbol.Type
.WithNullableAnnotation(NullableAnnotation.None)
.ToDisplayString(SymbolDisplayFormat.FullyQualifiedFormat);
var accessor = binding.Required ? "GetNode" : "GetNodeOrNull";
var pathLiteral = EscapeStringLiteral(binding.Path);
sb.AppendLine(
$" {binding.FieldSymbol.Name} = {accessor}<{typeName}>(\"{pathLiteral}\");");
}
sb.AppendLine(" }");
if (generateReadyOverride)
{
sb.AppendLine()
.AppendLine($" partial void {ReadyHookMethodName}();")
.AppendLine()
.AppendLine(" public override void _Ready()")
.AppendLine(" {")
.AppendLine($" {InjectionMethodName}();")
.AppendLine($" {ReadyHookMethodName}();")
.AppendLine(" }");
}
sb.AppendLine("}");
return sb.ToString();
}
private static string GetHintName(INamedTypeSymbol typeSymbol)
{
return typeSymbol.ToDisplayString(SymbolDisplayFormat.FullyQualifiedFormat)
.Replace("global::", string.Empty)
.Replace("<", "_")
.Replace(">", "_")
.Replace(",", "_")
.Replace(" ", string.Empty)
.Replace(".", "_") + ".GetNode.g.cs";
}
private static string EscapeStringLiteral(string value)
{
return value
.Replace("\\", "\\\\")
.Replace("\"", "\\\"");
}
private static IReadOnlyList<TypeGroup> GroupByContainingType(IEnumerable<FieldCandidate> candidates)
{
var groupMap = new Dictionary<INamedTypeSymbol, TypeGroup>(SymbolEqualityComparer.Default);
var orderedGroups = new List<TypeGroup>();
foreach (var candidate in candidates)
{
var typeSymbol = candidate.FieldSymbol.ContainingType;
if (!groupMap.TryGetValue(typeSymbol, out var group))
{
group = new TypeGroup(typeSymbol);
groupMap.Add(typeSymbol, group);
orderedGroups.Add(group);
}
group.Fields.Add(candidate);
}
return orderedGroups;
}
private sealed class FieldCandidate
{
public FieldCandidate(
VariableDeclaratorSyntax variable,
IFieldSymbol fieldSymbol)
{
Variable = variable;
FieldSymbol = fieldSymbol;
}
public VariableDeclaratorSyntax Variable { get; }
public IFieldSymbol FieldSymbol { get; }
}
private sealed class NodeBindingInfo
{
public NodeBindingInfo(
IFieldSymbol fieldSymbol,
string path,
bool required)
{
FieldSymbol = fieldSymbol;
Path = path;
Required = required;
}
public IFieldSymbol FieldSymbol { get; }
public string Path { get; }
public bool Required { get; }
}
private enum NodeLookupModeValue
{
Auto = 0,
UniqueName = 1,
RelativePath = 2,
AbsolutePath = 3
}
private sealed class TypeGroup
{
public TypeGroup(INamedTypeSymbol typeSymbol)
{
TypeSymbol = typeSymbol;
}
public INamedTypeSymbol TypeSymbol { get; }
public List<FieldCandidate> Fields { get; } = new();
}
}

View File

@ -6,40 +6,8 @@
- 与 Godot 场景相关的编译期生成能力
- 基于 Roslyn 的增量生成器实现
- `[GetNode]` 字段注入,减少 `_Ready()` 里的 `GetNode<T>()` 样板代码
## 使用建议
- 仅在 Godot + C# 项目中启用
- 非 Godot 项目可只使用 GFramework.SourceGenerators
## GetNode 用法
```csharp
using GFramework.Godot.SourceGenerators.Abstractions;
using Godot;
public partial class TopBar : HBoxContainer
{
[GetNode]
private HBoxContainer _leftContainer = null!;
[GetNode]
private HBoxContainer _rightContainer = null!;
public override void _Ready()
{
__InjectGetNodes_Generated();
OnReadyAfterGetNode();
}
private void OnReadyAfterGetNode()
{
}
}
```
当未显式填写路径时,生成器会默认将字段名推导为唯一名路径:
- `_leftContainer` -> `%LeftContainer`
- `m_rightContainer` -> `%RightContainer`

View File

@ -46,7 +46,6 @@
<None Remove="GFramework.SourceGenerators\**"/>
<None Remove="GFramework.SourceGenerators.Common\**"/>
<None Remove="GFramework.SourceGenerators.Tests\**"/>
<None Remove="GFramework.Godot.SourceGenerators.Tests\**"/>
<None Remove="GFramework.Godot.SourceGenerators.Abstractions\**"/>
<None Remove="GFramework.SourceGenerators.Abstractions\**"/>
<None Remove="GFramework.Core.Abstractions\**"/>
@ -86,7 +85,6 @@
<Compile Remove="GFramework.SourceGenerators\**"/>
<Compile Remove="GFramework.SourceGenerators.Common\**"/>
<Compile Remove="GFramework.SourceGenerators.Tests\**"/>
<Compile Remove="GFramework.Godot.SourceGenerators.Tests\**"/>
<Compile Remove="GFramework.Godot.SourceGenerators.Abstractions\**"/>
<Compile Remove="GFramework.SourceGenerators.Abstractions\**"/>
<Compile Remove="GFramework.Core.Abstractions\**"/>
@ -112,7 +110,6 @@
<EmbeddedResource Remove="GFramework.SourceGenerators\**"/>
<EmbeddedResource Remove="GFramework.SourceGenerators.Common\**"/>
<EmbeddedResource Remove="GFramework.SourceGenerators.Tests\**"/>
<EmbeddedResource Remove="GFramework.Godot.SourceGenerators.Tests\**"/>
<EmbeddedResource Remove="GFramework.Godot.SourceGenerators.Abstractions\**"/>
<EmbeddedResource Remove="GFramework.SourceGenerators.Abstractions\**"/>
<EmbeddedResource Remove="GFramework.Core.Abstractions\**"/>

View File

@ -34,8 +34,6 @@ Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "GFramework.Ecs.Arch.Tests",
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "GFramework.Game.Tests", "GFramework.Game.Tests\GFramework.Game.Tests.csproj", "{738DC58A-0387-4D75-AA96-1C1D8C29D350}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "GFramework.Godot.SourceGenerators.Tests", "GFramework.Godot.SourceGenerators.Tests\GFramework.Godot.SourceGenerators.Tests.csproj", "{E315489C-248A-4ABB-BD92-96F9F3AFE2C1}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
@ -250,18 +248,6 @@ Global
{738DC58A-0387-4D75-AA96-1C1D8C29D350}.Release|x64.Build.0 = Release|Any CPU
{738DC58A-0387-4D75-AA96-1C1D8C29D350}.Release|x86.ActiveCfg = Release|Any CPU
{738DC58A-0387-4D75-AA96-1C1D8C29D350}.Release|x86.Build.0 = Release|Any CPU
{E315489C-248A-4ABB-BD92-96F9F3AFE2C1}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{E315489C-248A-4ABB-BD92-96F9F3AFE2C1}.Debug|Any CPU.Build.0 = Debug|Any CPU
{E315489C-248A-4ABB-BD92-96F9F3AFE2C1}.Debug|x64.ActiveCfg = Debug|Any CPU
{E315489C-248A-4ABB-BD92-96F9F3AFE2C1}.Debug|x64.Build.0 = Debug|Any CPU
{E315489C-248A-4ABB-BD92-96F9F3AFE2C1}.Debug|x86.ActiveCfg = Debug|Any CPU
{E315489C-248A-4ABB-BD92-96F9F3AFE2C1}.Debug|x86.Build.0 = Debug|Any CPU
{E315489C-248A-4ABB-BD92-96F9F3AFE2C1}.Release|Any CPU.ActiveCfg = Release|Any CPU
{E315489C-248A-4ABB-BD92-96F9F3AFE2C1}.Release|Any CPU.Build.0 = Release|Any CPU
{E315489C-248A-4ABB-BD92-96F9F3AFE2C1}.Release|x64.ActiveCfg = Release|Any CPU
{E315489C-248A-4ABB-BD92-96F9F3AFE2C1}.Release|x64.Build.0 = Release|Any CPU
{E315489C-248A-4ABB-BD92-96F9F3AFE2C1}.Release|x86.ActiveCfg = Release|Any CPU
{E315489C-248A-4ABB-BD92-96F9F3AFE2C1}.Release|x86.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE

View File

@ -2,7 +2,6 @@
// meta-description: 负责管理场景的生命周期和架构关联
using Godot;
using GFramework.Core.Abstractions.Controller;
using GFramework.Godot.SourceGenerators.Abstractions;
using GFramework.SourceGenerators.Abstractions.Logging;
using GFramework.SourceGenerators.Abstractions.Rule;
@ -17,15 +16,7 @@ public partial class _CLASS_ :_BASE_,IController
/// </summary>
public override void _Ready()
{
__InjectGetNodes_Generated();
OnReadyAfterGetNode();
}
/// <summary>
/// 节点注入完成后的初始化钩子。
/// </summary>
private void OnReadyAfterGetNode()
{
}
}

View File

@ -5,7 +5,6 @@ using GFramework.Core.Abstractions.Controller;
using GFramework.Core.Extensions;
using GFramework.Game.Abstractions.UI;
using GFramework.Godot.UI;
using GFramework.Godot.SourceGenerators.Abstractions;
using GFramework.SourceGenerators.Abstractions.Logging;
using GFramework.SourceGenerators.Abstractions.Rule;
@ -20,15 +19,7 @@ public partial class _CLASS_ :_BASE_,IController,IUiPageBehaviorProvider,IUiPage
/// </summary>
public override void _Ready()
{
__InjectGetNodes_Generated();
OnReadyAfterGetNode();
}
/// <summary>
/// 节点注入完成后的初始化钩子。
/// </summary>
private void OnReadyAfterGetNode()
{
}
/// <summary>
/// 页面行为实例的私有字段
@ -93,4 +84,4 @@ public partial class _CLASS_ :_BASE_,IController,IUiPageBehaviorProvider,IUiPage
{
}
}
}