Commit Graph

  • 14894814a5 refactor(logging): 重构日志生成器代码结构 v0.0.107 GeWuYou 2026-01-14 13:36:32 +08:00
  • 7876647871 feat(generator): 添加命名类型符号扩展方法并优化日志生成器 GeWuYou 2026-01-14 13:21:54 +08:00
  • 3fb281031c feat(logging): 添加泛型类的日志生成器支持 GeWuYou 2026-01-14 13:12:06 +08:00
  • f781be22a9 refactor(setting): 重构音频设置系统架构 v0.0.106 GwWuYou 2026-01-12 22:01:58 +08:00
  • fcac697663 refactor(setting): 将Godot音频设置应用逻辑合并到设置类中 GwWuYou 2026-01-12 21:33:42 +08:00
  • 807dbc482e feat(setting): 添加设置管理系统和Godot平台实现 GwWuYou 2026-01-12 21:07:27 +08:00
  • 5877dae8fe chore(build): 更新.gitignore文件 GeWuYou 2026-01-12 14:55:27 +08:00
  • 32ac9e8069 refactor(GFramework.Core): 修改GameArchitecture基类继承 GeWuYou 2026-01-12 14:45:26 +08:00
  • ca133d47f5 refactor(GFramework.Core): 修改GameArchitecture类继承关系 GeWuYou 2026-01-12 14:44:53 +08:00
  • 396723bd68 refactor(GFramework.Core): 简化GameArchitecture类的继承实现 GeWuYou 2026-01-12 14:44:35 +08:00
  • 023ba44f57 docs(pool): 完善对象池系统文档并添加使用示例 GeWuYou 2026-01-12 14:44:19 +08:00
  • 065f997654 refactor(logging): 更新GameArchitecture继承方式 GeWuYou 2026-01-12 14:44:01 +08:00
  • 96bf8a1982 refactor(ioc): 修改Architecture基类设计并更新文档 GeWuYou 2026-01-12 14:43:40 +08:00
  • 9217c95bad refactor(command): 重命名EmptyCommentInput为EmptyCommandInput GeWuYou 2026-01-12 14:42:22 +08:00
  • 525685c62f docs(architecture): 更新架构文档添加核心方法详细说明 GeWuYou 2026-01-12 14:40:56 +08:00
  • a8803f31be docs(GFramework.Game): 添加游戏功能模块完整文档 GeWuYou 2026-01-12 13:40:36 +08:00
  • de1dd9002a docs(core): 更新核心模块文档说明 GeWuYou 2026-01-12 11:10:41 +08:00
  • 8adce14b43 docs(pool): 添加对象池系统文档 v0.0.105 GwWuYou 2026-01-11 21:12:45 +08:00
  • 5d623462ce feat(pool): 添加对象池系统基础架构 GwWuYou 2026-01-11 21:07:23 +08:00
  • 3afef8cb49 feat(storage): 添加细粒度锁机制保证线程安全 GwWuYou 2026-01-11 20:46:45 +08:00
  • 4c997ffc07 refactor(storage): 为FileStorage添加基于key的细粒度线程安全锁 GwWuYou 2026-01-11 20:44:26 +08:00
  • 5dc4feeff2 docs(storage): 更新存储模块文档并增强文件路径安全性 GwWuYou 2026-01-11 20:38:53 +08:00
  • c3376bf4d5 feat(storage): 添加存储系统接口和文件存储实现 GwWuYou 2026-01-11 19:56:31 +08:00
  • 7843e2a14f Merge branch 'main' of github.com:GeWuYou/GFramework GwWuYou 2026-01-11 11:17:41 +08:00
  • 157b3ce846 refactor(events): 将类型事件系统重构为事件总线 GwWuYou 2026-01-11 11:17:30 +08:00
  • 4c5e3e01a3 docs(core): 更新文档说明架构与平台无关性及新特性 GeWuYou 2026-01-10 12:45:12 +08:00
  • 8c8555985d refactor(assets): 将系统组件重构为工具组件以优化架构设计 v0.0.104 GwWuYou 2026-01-09 19:31:46 +08:00
  • 38625b80db feat(core): 添加空命令和查询输入类 v0.0.103 GwWuYou 2026-01-07 22:23:05 +08:00
  • e000665c67 feat(architecture): 添加上下文工具初始化阶段支持 v0.0.102 GwWuYou 2026-01-07 21:16:43 +08:00
  • 0766416f83 feat(architecture): 添加上下文工具支持 v0.0.101 GwWuYou 2026-01-07 20:52:50 +08:00
  • cfdeb4649b style(core): 统一泛型参数命名规范并完善测试代码 GeWuYou 2026-01-06 13:02:54 +08:00
  • 4f01828543 refactor(architecture): 重构架构基类和模型实现 GeWuYou 2026-01-06 12:06:08 +08:00
  • e23a53c3d4 feat(template): 添加控制器类模板并更新项目配置 GwWuYou 2026-01-04 22:50:37 +08:00
  • f87c9cf421 style(csharp): 格式化代码样式和优化代码结构 GwWuYou 2026-01-04 22:14:34 +08:00
  • 18267e7c14 feat(command): 为命令和查询类添加输入参数支持 v0.0.100 GwWuYou 2026-01-04 22:10:46 +08:00
  • 029f3a4652 refactor(model): 优化模型架构上下文设置机制 v0.0.99 GwWuYou 2026-01-03 22:10:56 +08:00
  • 49ceb35156 feat(architecture): 添加环境配置支持并重构架构初始化 v0.0.98 GwWuYou 2026-01-03 21:44:22 +08:00
  • 4adf3f11d4 refactor(godot): 调整命名空间和导入语句 v0.0.97 GwWuYou 2026-01-03 20:24:31 +08:00
  • ba8e9b5bb3 refactor(ResourceFactorySystem): 更新资源工厂系统依赖注入 v0.0.96 GwWuYou 2026-01-03 13:23:48 +08:00
  • 0c9063a5fd refactor(architecture): 移除架构运行时并使用命令查询总线 v0.0.95 GwWuYou 2026-01-03 12:07:32 +08:00
  • f88f90f394 feat(signal): 为SignalBuilder添加连接标志参数支持 v0.0.94 GwWuYou 2026-01-02 21:37:00 +08:00
  • 98f343d78e feat(signal): 添加信号连接并立即调用功能 GwWuYou 2026-01-02 21:30:15 +08:00
  • 2bc5a08d74 refactor(signal): 将SignalBuilder的参数类型从Node改为GodotObject v0.0.93 GwWuYou 2026-01-02 21:14:36 +08:00
  • cacd82d7b7 refactor(signal): 优化 SignalBuilder 的 To 方法实现 v0.0.92 GwWuYou 2026-01-02 20:46:53 +08:00
  • cb17d9ecdd refactor(ci): 优化 GitHub Actions 发布工作流 v0.0.91 GwWuYou 2026-01-02 20:31:22 +08:00
  • a34aa2388a feat(signal): 添加信号连接构建器和流畅API扩展 GwWuYou 2026-01-02 20:22:28 +08:00
  • 330a06c018 chore(workflow): 调整自动标签工作流中的条件判断顺序 GwWuYou 2026-01-02 13:55:36 +08:00
  • 3a2ec6f7fc chore(workflow): 移除自动标签工作流中的跳过发布检查 GwWuYou 2026-01-02 13:52:52 +08:00
  • 4022600cb1 chore(workflow): 更新自动标签跳过关键词检测逻辑 GwWuYou 2026-01-02 13:49:46 +08:00
  • 0a70cbfb86 chore(workflow): 调整自动标签工作流中的日志输出格式 GwWuYou 2026-01-02 13:47:28 +08:00
  • dad9e88ce4 fix(ci): 修复自动标签工作流中的跳过条件匹配 GwWuYou 2026-01-02 13:46:16 +08:00
  • 14d8fbbdd8 chore(workflow): 更新工作流配置以支持跳过关键词和发布动作版本 GwWuYou 2026-01-02 13:42:51 +08:00
  • ef7d53dfb6 refactor(architecture): 优化模块安装日志输出 v0.0.90 GwWuYou 2026-01-02 13:37:55 +08:00
  • 8bccd0fa7f refactor(architecture): 优化模块安装日志记录 GwWuYou 2026-01-02 13:37:11 +08:00
  • 3b8671d22d chore(workflow): 优化自动标签和发布工作流配置 GwWuYou 2026-01-02 13:32:35 +08:00
  • f7542cbc98 feat(workflow): 为自动标签工作流添加.NET测试步骤 GwWuYou 2026-01-02 13:18:12 +08:00
  • 6b8a8660ef feat(logging): 更新 Godot 日志记录器实现 v0.0.89 GwWuYou 2026-01-02 12:52:58 +08:00
  • 333cefa84e refactor(logging): 优化日志记录器的类型名称获取方式 GwWuYou 2026-01-02 12:50:22 +08:00
  • e543ef9baf refactor(tests): 提取架构初始化失败断言方法 v0.0.88 GwWuYou 2026-01-02 12:20:17 +08:00
  • e19f4ce5a1 refactor(architecture): 重构架构初始化方法和测试基类 GwWuYou 2026-01-02 12:17:15 +08:00
  • 3729e2ead2 feat(architecture): 添加架构初始化失败处理和阶段转换规则 GwWuYou 2026-01-02 11:49:12 +08:00
  • 78da01878b test(architecture): 添加异步架构测试并重构测试基类 GwWuYou 2026-01-02 10:53:55 +08:00
  • 67b0e83da4 refactor(architecture): 重构架构初始化逻辑并添加异步支持 GwWuYou 2026-01-02 10:39:52 +08:00
  • 6475d2c421 fix(logging): 调整日志级别输出方法 GwWuYou 2026-01-02 09:58:43 +08:00
  • 45ba75c0ad refactor(architecture): 重构抽象架构类的初始化和锚点管理 v0.0.87 GwWuYou 2026-01-01 22:58:56 +08:00
  • 2f5af5c067 refactor(architecture): 移除架构上下文中的日志属性依赖 v0.0.86 GwWuYou 2026-01-01 22:13:06 +08:00
  • 0599f289f0 refactor(godot): 重构资源工厂系统架构 GwWuYou 2026-01-01 21:48:21 +08:00
  • f620dea073 refactor(architecture): 重构日志系统和配置属性结构 GwWuYou 2026-01-01 21:39:08 +08:00
  • 435c3398fc feat(logging): 添加日志级别配置和工厂提供程序 GwWuYou 2026-01-01 20:37:12 +08:00
  • 42d6590edd refactor(generator): 重构ContextAwareGenerator实现 v0.0.85 GwWuYou 2026-01-01 10:55:13 +08:00
  • 95add80c6d refactor(ioc): 修改RegisterPlurality方法的参数类型和实现逻辑 v0.0.84 GeWuYou 2025-12-31 13:30:27 +08:00
  • 2cfa78b91d feat(architecture): 添加架构阶段感知能力支持 v0.0.83 GeWuYou 2025-12-31 12:42:06 +08:00
  • 4e035295ca feat(core): 添加对象类型判断扩展方法 v0.0.82 GwWuYou 2025-12-30 21:42:44 +08:00
  • 806f9163be feat(architecture): 添加抽象模块基类 v0.0.81 GwWuYou 2025-12-30 21:18:33 +08:00
  • f022f25ae6 refactor(architecture): 优化架构上下文清理机制 v0.0.80 GwWuYou 2025-12-30 19:03:58 +08:00
  • 8a01178cc4 refactor(generator): 将GameContext类改为静态类 v0.0.79 GwWuYou 2025-12-30 18:56:25 +08:00
  • 0be919d8b1 feat(architecture): 添加架构上下文管理和绑定功能 v0.0.78 GwWuYou 2025-12-29 23:11:50 +08:00
  • 56ff201f94 feat(architecture): 为架构服务添加上下文支持并改进事件系统 v0.0.77 GwWuYou 2025-12-29 21:42:52 +08:00
  • 8130cf7fb0 refactor(ioc): 重构依赖注入容器和模型上下文管理 GwWuYou 2025-12-29 21:14:15 +08:00
  • 603b06325d refactor(source-generators): 优化ContextAware生成器实现并添加快照测试 v0.0.76 GwWuYou 2025-12-29 20:30:54 +08:00
  • 02e2e31e95 feat(core): 添加上下文感知扩展方法并完善架构上下文接口 GwWuYou 2025-12-29 20:06:25 +08:00
  • e808a0c365 refactor(generators): 移除枚举扩展生成器中的自动生成标记 GwWuYou 2025-12-28 17:21:30 +08:00
  • 75dfb0a942 refactor(generators): 重构枚举扩展生成器基类实现 v0.0.75 GwWuYou 2025-12-28 17:13:07 +08:00
  • 539d285faa refactor(assets): 移除IAssetCatalogSystem接口中的异常文档注释 v0.0.74 GwWuYou 2025-12-28 16:41:40 +08:00
  • 8b42c6c005 docs(generator): 更新AttributeClassGeneratorBase文档 GwWuYou 2025-12-28 16:17:51 +08:00
  • 3262e111f4 refactor(generator): 重构源代码生成器基础类和诊断功能 v0.0.73 GwWuYou 2025-12-28 16:17:08 +08:00
  • 414e49c413 refactor(generators): 重构源代码生成器基类架构 GwWuYou 2025-12-28 16:08:24 +08:00
  • af24a64d3b refactor(ContextAwareGenerator): 移除接口实现检查逻辑 v0.0.72 GwWuYou 2025-12-28 15:41:12 +08:00
  • d73be1e15e refactor(architecture): 调整命名空间结构并添加必要引用 v0.0.71 GwWuYou 2025-12-28 15:13:11 +08:00
  • 6b87c537b2 chore(build): 更新项目配置以启用包打包功能 v0.0.70 GwWuYou 2025-12-28 14:37:30 +08:00
  • f2fb8942b7 chore(build): 统一使用 AssemblyName 变量简化项目配置 v0.0.69 GwWuYou 2025-12-28 14:25:33 +08:00
  • 6b8e1fe66e chore(build): 统一项目引用和包依赖配置 GwWuYou 2025-12-28 14:22:03 +08:00
  • 9ad300159f chore(license): 更新版权信息 GwWuYou 2025-12-28 13:54:22 +08:00
  • eed07a1a4b refactor(constants): 将路径常量类移动到通用模块并更新引用 v0.0.68 GwWuYou 2025-12-28 13:45:37 +08:00
  • bc462987af refactor(logging): 重构Godot日志生成器实现 GwWuYou 2025-12-28 13:39:38 +08:00
  • 00704b7ec2 refactor(architecture): 重构项目结构并移除抽象层 GwWuYou 2025-12-28 13:34:20 +08:00
  • 7299126a18 refactor(assets): 将资源相关抽象移至专用模块 GwWuYou 2025-12-28 13:24:29 +08:00
  • 1a13809bae refactor(godot): 将Godot抽象接口移动到独立项目 GwWuYou 2025-12-28 13:12:08 +08:00
  • a191228d85 refactor(source-generators): 重构命名空间引用和代码生成逻辑 GwWuYou 2025-12-28 12:39:11 +08:00
  • 14c7dadee2 refactor(logging): 统一日志记录器的根日志名称引用 GwWuYou 2025-12-28 12:06:10 +08:00